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Shining 3D Einstar Vega Manual

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Einstar Vega
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Summary of Contents for Shining 3D Einstar Vega

  • Page 1 Einstar Vega Copyright Copyright © 2024 SHINING 3D , All rights reserved. Change Cookie settings...
  • Page 2 The Declaration of Intellectual Property and Disclaimer FCC Statement IC Statement Restrictions in the 5 GHZ Band EU Statement RF Exposure Information and Statement Getting Started About Einstar Vega About StarVision Device Introduction About the Device Appearance Package List Specification...
  • Page 3 ③ Function Panel ④ Screen Brightness All Files Interface Overview ① Left Navigation Bar Personal Center ② Interface Buttons ③ File List Scan Preview Interface Overview ① Scan Mode ② Project Information ③ Scan Settings ④ Model Preview ⑤ Distance Indication ⑥...
  • Page 4 Interface Overview ① Help and Settings ② Account ③ Switch Workspace / Model Library ④ Connect Scanner ⑤ Entrance to SHINING 3D Digital Cloud ⑥ Project Management ⑦ File Card Create / Import Files Create a Workspace Import a Workspace / Model File...
  • Page 5 Measure Surrounding Box Measure Surface Area Measure Distance Export and Share Contact Us...
  • Page 6 Overview About the User Manual This user manual (hereinafter referred to as "the Manual") introduces the device appearance and operation procedure of Einstar Vega, and the usage process of the desktop post-processing software StarVision. Symbol Convention Symbol Description Note: This symbol is used to inform you of the additional information of the product.
  • Page 7 3. SHINING 3D does not guarantee the applicability of the outcomes of your use of the products, and you are responsible for verifying the quality and functionality of the outcomes. You should check and verify thoroughly...
  • Page 8 SHINING 3D shall not bear any responsibility. 4. SHINING 3D owns complete intellectual property rights for the contents of the for which you bear full responsibility. Without the written consent of SHINING 3D, it is not allowed to copy, transmit, publish, adapt, compile or translate any contents of the Product Usage Documentation in any form for any purpose.
  • Page 9 Increase the separation between the equipment and receiver. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. Consult the dealer or an experienced radio/TV technician for help. Changes or modifications to this equipment not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
  • Page 10 à ces exigences peut ne pas être conforme aux exigences d’exposition aux RF et devrait être évitée. Getting Started This chapter provides an overview guide for Einstar Vega handheld 3D scanner and its accompanying desktop post-processing software StarVision, making it easy for you to find the corresponding instructions.
  • Page 11 After activation, follow the steps below to use the scanner. Calibrate the Scanner Prepare for the Scan Calibration ensures the accuracy of the scanner You can do some preparation before scanning to and improves the scanning quality. enhance your scanning. How to prepare for calibration? How to prepare for the scan? How to operate calibration?
  • Page 12 Device Introduction About the Device Einstar Vega is a popular handheld wireless 3D scanner developed independently by SHINING 3D based on years of accumulated 3D visual technology and market demand. It features a high-definition 3D imaging camera and a 48-megapixel texture camera, along with multiple white light and infrared LED lights, ensuring excellent data quality and accurate color reproduction.
  • Page 14 Package List...
  • Page 15 Index Description Einstar Vega Scanner (with Silicone Case) USB Type-C to C cable Wrist Strap & Ring Screw Calibration Board Markers Packing List Carrying Case Figure for scan Power adapter Calibration Board Holder Note Serial number can be found on the back of the scanner after the silicon case is removed or on the back of the calibration board.
  • Page 16 Parameter Description Device dimensions 180 mm x 95 mm x 26.5 mm Device weight 643 g -10 ℃ ~ 40 ℃ Working temperature Working humidity 0 % ~ 90 % RH (no coagulation) Screen 6.4-inch 2K OLED screen Light source Class I RGB fill light White flash LED * 2...
  • Page 17 1. The size or range of the image or data in the left-right direction. 2. The size or range of the image or data in the vertical direction. Activation Before using the device, please activate it by logging into your SHINING 3D passport account first: power on >...
  • Page 18 SHINING 3D Digital Cloud. Power On To power on the device successfully, press and hold the power button for 2 seconds until the screen displays the startup animation.
  • Page 19 If you choose to Skip the network connection to directly enter the scan process, the scanned data can not be uploaded to SHINING 3D Digital Cloud or transferred to your computer. Register / Login After entering the Log in to SHINING 3D passport interface, you can choose to log in with verification code or password.
  • Page 20 Use a cable to connect the device to your computer, and a pop-up window will appear (as shown in the right figure); if you choose File transfer, you can check device files on StarVision. Interface Control Center To invoke the Control Center module, simply swipe down from the top of the screen. Interface Overview Note To close the Control Center, you can either tap on the empty space in the Control Center or use the upward...
  • Page 21 Status Description Icons Time The format is hh:mm, and it is displayed in the 12-hour format by default. You can enable the 24-hour format in the Setting > Date and Time. Version Display the current software version of the device number (hided when the control center is invoked).
  • Page 22 Note If the battery level is below 20%, 10%, and 5%, a low battery notification will appear in the interface to remind you to charge the device. ② Widget Bar : Light mode. : Dark mode (default). Note After switching the mode, the device will continue to use the selected mode after the next boot. You can also short press the scan button on the right side of the device to quickly switch the mode.
  • Page 23 Account Not logged in: Tap Log in to enter the interface of Log in to SHINING 3D passport. Tap Device name to modify the device name in the pop-up window; when using USB connection, you will see this name in the Connect Scanner list in StarVision.
  • Page 24 Date and Automatically set time: Enabled by default, and you can manually set Date, Time and Time Time zone ( search is supported). 24-house system: Disabled by default (time is displayed in the 12-hour format), and can be enabled to switch to 24-hour system, and the time status will be updated in the status bar.
  • Page 25 ← : Brighten down. → : Brighten up. All Files In the scan interface, tap in the right-side function bar, you can enter the interface to view all model files on the device. Interface Overview ① Left Navigation Bar : Tap this button to return to the scan preview interface.
  • Page 26 : Tap to enter the interface of Log in to SHINING passport. : Tap to enter Settings > Calibration interface. : Tap to enter the Setting interface. : Tap to enter the Help Center interface, where you can view beginner's tutorial, and you can view the user manual by scanning the displayed QR codes.
  • Page 27 Note Tap one file card to enter the post-processing process of that project. After swiping down, you can tap button in the right to return to the top of the interface. ① Tags : Indicates that the model file is the point cloud data. : Indicates that the model file is the mesh data.
  • Page 28 The model files that display colored thumbnails include point cloud models with textures and mesh models with mapped textures. The rest of the model files will be displayed in blue. ④ Name & Other Information Display the name, latest update time and size of the model file. Scan Preview After powering on the...
  • Page 29 ① Scan Mode Tap buttons to switch the scan mode of the current project: : HD scan (default). : Fast scan. ② Project Information Display the data information (fps, frames and points) and parameter settings of the current project: : Object / Portrait scan mode. : Markers alignment mode.
  • Page 30 : The entrance to Advanced Settings. : The button to start scanning. : The entrance to file list. Calibration Calibration Notice With calibration, the scanner parameters are recalculated, which not only ensures the accuracy of the scanner, but also improves the quality of scanning. Calibration is required under the following conditions: The scanner was severely shaken or shocked, such as shocked during transportation.
  • Page 31 Warning The calibration board is matched to the device. Doing the calibration with an incorrect calibration board will fail to generate good scan data or optimum accuracy. Always make sure that both sides of the calibration board are clean and free of scratches. Do not place heavy objects or sundries on the calibration board.
  • Page 32 Take HD scan calibration as an example, the operation steps for device calibration are as follows: 1. Please place the calibration board on a flat surface as shown in the figure, and get the bracket. 2. Align the board to make the board match with the figure; when matched, the area will turn green.
  • Page 33 4. Adjust the position of the bracket and the calibration board according to the illustration, and repeat the step 2 and step 3 for a total of 4 times. 5.After completing the HD scan calibration, you will be automatically directed to the Fast scan calibration;...
  • Page 34 Specific requirements: 1. Hairstyle: Please keep it as neat as possible and avoid hairstyles with loose strands or bangs. 2. Clothing: Avoid wearing dark or reflective clothing (such as black leather shoes); do not wear accessories or glasses that may cause reflections. 3.
  • Page 35 to enable camera view, it will show the black-and- white camera view and texture camera view (only shown when Acquire Texture is enabled). Black-and-white camera: Auto-brightness is enabled by default (only supported for the fast scan mode), and you can tap that button in the upper right corner to switch to manual mode, when you can drag the slider on the left side of the camera view to manually adjust the camera brightness (1 ~ 8).
  • Page 36 Note If it prompts that " Unable to collect data", please adjust the height of the camera. Scanning Distance Note Only Fast scan mode supports adjusting the scanning distance. to enable the function for adjusting the scanning distance, and a fan-shaped slider and scan distance numerical prompt will appear: ●...
  • Page 37 Advanced Settings in the right-side function bar to open the Advanced Settings window, where you can preset the scanned model as Object or Portrait, and the corresponding Scan Configuration and Align Mode: Object Scan Configuration > Acquire Texture: Enabled by default, and Texture alignment mode will be automatically enabled;...
  • Page 38 After entering the interface of scan preview, tap in the right-side function bar to start scanning. Note If it prompts " Tracking lost", please please move the scanner back to the scanned area. If it prompts " Insufficient storage space", any scan may result in data loss; it is recommended that you delete some unnecessary data or transfer the data to the computer to free up more space.
  • Page 39 Note After the scan is paused, the model can be panned or rotated ( Reset View function to reset the model to its original position): Translation: Swipe with two fingers. Rotation: Swipe with one finger. During the scanning process, when the current frame count has reached 5000, the scan will pause automatically, and please tap Complete Scan in the pop-up window to save the project into the file list.
  • Page 40 Note in the upper left corner to return, the mesh data will be cleared. The model can be panned or rotated ( Reset View function can be used to reset the model to its original position). Index Function Description ① Switch data Tap to switch the displayed data of the model to Points or...
  • Page 41 Note In the selection mode, you can hold down on any area but buttons to activate the magnifying glass function, and you can drag the magnifying glass to the model area to zoom in and display a specific part of the model.
  • Page 42 Icon Function Description Selection mode Use one-finger swipe to select the area. (by default) Note In this mode, the model can not be rotated. Rotation mode Use one-finger swipe to rotate the model. Texture For more, see scan settings. Reset view For more, see scan settings.
  • Page 43 Icon / Function Description After selecting the area, tap this button to automatically select connected areas. Connected domain After selecting the area, tap this button to select the invert area according to the selected area. Invert After selecting the area, tap this button to deselect all selected areas. Unselect After selecting the area, tap this button to delete all selected areas.
  • Page 44 Note The mesh data can be subsequently used for rendering or 3D printing. Only the project with acquired data supports one-click texture mapping; if the Acquire Texture function is not enabled, then only mesh will be automatically generated. If the current project has already generated the mesh, it will be overwritten after one-click processing. Operations such as scaling, translating, and rotating the model are supported ( Reset View function can be used to reset the model to its original position).
  • Page 45 2. Standard denoising. 3. Strong denoising, but sharp features. Mesh Edit Mesh Edit After mesh, in the Mesh interface, you can clip the mesh map the texture. Interface Overview Note For the introduction to other information in this interface, please see interface overview.
  • Page 46 Mesh interface, you can tap in the upper right corner to share the mesh model to SHINING 3D Digital Cloud, and you can edit the name of the shared model and select a space to be upload into in the Share...
  • Page 47 If the model file has already been uploaded, the corresponding QR code for downloading the model will be displayed. Post-processing (StarVision) Post-processing(StarVision) To improve the flexibility and convenience of Einstar Vega Handheld Scanner, SHINING 3D has developed a desktop post-processing software StarVision, supporting importing model files in the device by one click and processing the imported models.
  • Page 48 Note This illustration is for the workspace; and for the introduction to the difference between the file card list in the workspace and that in the model library, please refer to file card. ① Help and Settings Feedback Click to expand the drop-down list, which provides the entrance to User Manual, the entrance to Open Log Directory and the ways to Contact Support.
  • Page 49 When logging in, the new privacy policy / user license agreement window will also pop up (if available). ② Account Not logged in: Click Log in and the SHINING 3D passport login window will pop up. Logged in: Display the information of the logged account, click to enter Setting > Account.
  • Page 50 , it can provide information about the download progress. Caution During the process of updating the device software, please ensure that the device remains connected and do not exit the computer software. ⑤ Entrance to SHINING 3D Digital Cloud SHINING 3D Digital Cloud Click to open...
  • Page 51 Note The mesh model can be uploaded to SHINING 3D Digital Cloud. ⑥ Project Management Click the search box and enter keywords to view search results. Click the Create button to create a new workspace. Click the Import local file button to open the file selection window and import project files (.proj); in the...
  • Page 52 can create a new workspace and enter it directly. After entering Workspace, click File > Create workspace in the top navigation bar, you can create a new workspace and enter it directly. Import a Workspace / Model File Open the file card list of Workspace in the main interface, click...
  • Page 53 Note For the introduction to buttons in the right side of the navigation bar, please refer to help and settings. ② Model List Display all the model projects that have been imported into the current workspace in the order of creation, from the nearest to the farthest.
  • Page 54 You can also use the ⑤view controller in the bottom right corner to quickly switch between different model perspectives. Note indicates the texture is shown, indicates the texture is hidden. Click to reset the view to the original status. Data Edit After entering the workspace, select a point cloud project in the left-side model list...
  • Page 55 Icon Function Description Rectangle In the model area, press and drag to draw a ⇧ S h i f t l e f t - b u t t o n selection rectangular selection area. Polygon In the model area, press and click consecutively to ⇧...
  • Page 56 Note Support using the right-click menu to use the connected domain, invert, unselect and delete function. Icon / Function Description Select through Enabled by default, and can be disabled after mesh, when only visible data can be selected. After selecting the area, click this button to automatically select connected areas. Note Connected If there is no connected domain, it will prompt that...
  • Page 57 Alignment In the interface of point cloud editing, click in the left-side toolbar to enter the alignment process. Click to select two point cloud projects in the left-side model list, select the alignment mode as Feature (default), and choose to enable Auto alignment or not (enabled by default). Note Only the point cloud data of two models can be selected to be aligned.
  • Page 58 Note Manual alignment serves as an auxillary method of auto alignment. You can choose it when auto alignment fails. For the manual alignment mode, after adding feature points, you can click in the bottom left corner of the model area, or click in the top right corner to perform corresponding operations.
  • Page 59 Setting Description Watertight Disabled by default, and all holes will be retained. Note If a watertight model needs to be generated, then the Fill Markers function can not be disabled. Resolution The recommended resolution is set by default; after dragging the slider to adjust the resolution manually, you can check Use recommend value to use the default resolution.
  • Page 60 After generating the mesh, in the interface of mesh editing,you can use tools as follows: Mesh Process. : Texture Mapping. : Clipping. : Measure. : Export. : Share. Note In the left-side model list, you can select a project with generated mesh to edit the mesh.
  • Page 61 Setting Description Drag the slider to adjust the brightness, contrast, color temperature and saturation of the model texture. Texture The default value is 0,and the range is -100 ~ 100. Adjustment Note Only the model with mapped texture supports texture adjustment. After enabling the settings for this function, texture is always shown and can not be hidden.
  • Page 62 Note Click to reset settings. Click to close the setting. After applying one setting, the project with mapped texture will prompt that "The mesh has changed", and you can click Generate to remap the texture. Measure In the interface of mesh editing, click in the left-side mesh editing toolbar to open the Measure panel, where you can choose to measure...
  • Page 63 OBJ, STL or PLY. Click in the left-side mesh editing toolbar to upload the model file to SHINING 3D Digital Cloud: a. Edit the model name in the Share panel and select space. b. Click Upload and the QR code for downloading the model will be automatically generated, which can be...
  • Page 64 Note If the SHINING 3D passport has not been logged in, a login window will pop up. If the remaining storage of the chosen space is less than 500 MB, it will prompt that " The mesh is too large", please simplify it before uploading.
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