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Yamaha DTXTREME Reference Manual

Yamaha dtxtreme digital percussion: reference guide.
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  • Page 2

    This product should be used only with the components supplied or; a cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please observe all safety markings and instructions that accompany the accessory product.

  • Page 3

    1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. 2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables.

  • Page 4

    • Save all data to an external device such as the Yamaha MIDI Data Filer MDF3, in order to help prevent the loss of important data due to a malfunction or user operating error.

  • Page 5: Table Of Contents

    Table of Contents — Reference Section — Features of the DTXTREME ...6 Understanding the DTXTREME ... 6 Overall Structure ... 6 DTXTREME Basics ... 9 Drum Kit Play Mode ... 11 Entering Drum Kit Play Mode ... 11 Drum Kit Play Mode Pages ... 11 Song Play ...

  • Page 6: Features Of The Dtxtreme

    Features of the DTXTREME Understanding the DTXTREME Overall Structure Trigger Edit Mode MIDI Note Numbers MIDI 15 16 13 15 17 18 20 22 24 Voice Edit Mode Trigger Input Edit Buffer 19 21 23 86 88 91 93 85 87 89 90 92 94...

  • Page 7

    When you hit a pad or a drum with a trigger microphone or sensor connected, a trigger signal is sent to the tone generator section of the DTXTREME and a sound is output. Up to six voices can be output for each trigger signal, meaning that it’s possible to play a chord or a variety of different sounds from a single pad hit.

  • Page 8

    With the Chain feature, you can line up a series of different drum kits and call them up in order during a performance. This can be useful when playing live. Furthermore, aside from its drum voices, the DTXTREME also has a variety of 128 keyboard voices which can be used in DTXTREME songs as melody or accompaniment instruments.

  • Page 9: Dtxtreme Basics

    DTXTREME Basics Switching Between Modes Use the Mode buttons to switch between modes. Drum Kit Play Mode: Press the PLAY button. Chain Play Mode: Press the CHAIN button once. Chain Edit Mode: Press the CHAIN button twice, or once if you’re already in Chain Play Mode.

  • Page 10

    Data Control Knobs Up to five parameters are shown in the display, and each can be adjusted directly using the knob located under the displayed parameter. For example, in the following display, the tempo is adjusted by turning the knob located under the TEMPO parameter. Turn each knob clockwise to increase the associated value, and counter-clockwise to decrease it.

  • Page 11: Drum Kit Play Mode

    C1-C99 can only be selected if a Memory Card (SmartMedia™) containing Song data has been inserted. n The DTXTREME can play song data saved in Standard MIDI File Format 0. 3 TEMPO Sets the playback tempo of the Song. Not adjustable when “ext”...

  • Page 12: Song Play

    DTXTREME’s internal tone generator for the sounds to be played back. Song Types The DTXTREME has two types of songs: Main Song and Pad Song. The Main Song is played back when you press the Start/Stop button on the front panel. Each Pad Song can be played back (triggered) when an associated pad is hit.

  • Page 13

    Main Song Playback Song Selection Press the PLAY button to enter Drum Kit Play mode. Select the song you wish to play back at the Drum Kit/Song selection page. If necessary, you can also set the tempo, beat and click. Press the Page button to open the Song page to select the playback method and...

  • Page 14

    MAIN OUT PHONES CLICK ACCOMP REVERB 1 MAIN OUT slider: Controls the total volume of the DTXTREME (at the OUTPUT L/R jacks). 2 PHONES slider: Controls the volume at the headphone (PHONES) jack. 3 CLICK slider: Controls the volume of the metronome click.

  • Page 15

    Controlling Reverb You can control the amount of reverb (System Effect) applied to a drum by moving the associated volume slider while holding down the SHIFT button. You need to have set the sliders up to control reverb beforehand at the [UT 4] page in Utility mode (page 72).

  • Page 16

    Click (Metronome) Whether the song is playing back or stopped, you can enable the metronome click sound by pressing the CLICK button. Press the CLICK button to start click playback at the current song tempo. The LED above the button will also blink at this tempo. Blinks in red on first beat of measure CLICK Blinks in green for remaining beats of measure...

  • Page 17

    Use the Data Control knob under the BEAT parameter to set the beat. Settings: 1/4-16/4, 1/8-16/8, 1/16-16/16 Hit a pad (or the Sound button) at a steady tempo. For example, to set the tap tempo for a 4/4 beat, you need to hit the pad on beats 1, 2, 3, 4 and beat 1 of the next measure.

  • Page 18: Song Record

    Timing difference for each hit: The difference in timing accuracy each time you hit a pad or drum is displayed as a number in the range -48 to +48. This is useful to measure the groove of a specific instrument such as the snare or kick drum.

  • Page 19: Before Recording

    About Recording Voices And MIDI Channels When recording from an external keyboard or other external device, make sure it has been connected to the DTXTREME correctly and that its MIDI transmission channels have been assigned to the DTXTREME’s voices. In Song Job mode (page 61), you can choose from 128 keyboard voices to be recorded to Tracks 1 and 2.

  • Page 20: 3-a. Real-time Recording

    3-A. Real-Time Recording You can record your drum kit or connected MIDI keyboard’s performances in real-time. First, select the target track in the Recording Standby as mentioned earlier (page 19) and set the number of measures and quantization level. 1. Setting the number of measures for recording Set the number of measures you wish to record.

  • Page 21: 3-b. Step Recording

    End Of Recording Press the Start/Stop button again to end recording and return to the Drum Kit/Song page. n If you switch the power off during recording, you may lose all User Song data. n You can edit your recorded song in Song Job mode (page 61).

  • Page 22

    Press the RHYTHM/INSERT button and the parameters available for the event are displayed in the main LCD screen. 1 Ch= (MIDI channel) Set the MIDI channel for the event to be input. 2 Event type Set the type of the event. This will blink until one of the following types is entered.

  • Page 23

    About Events The available events and event parameters in Step Recording are as follows. NoteOn (MIDI Note On) This basic information is generated whenever you play notes on a keyboard or hit drum pads. Note On is information about which key was pressed and how it was pressed.

  • Page 24

    Polyphonic Key Pressure effective. Settings: 0-127 Val= (Value): Set the amount of pressure generated by the note number (Num=). Settings: 0-127 n The DTXTREME internal tone generator does not recognize or respond to polyphonic key pressure or channel aftertouch messages. Value...

  • Page 25: Drum Kit Trigger Edit Mode

    Edit Pages and Basic Operations in Drum Kit Trigger Edit Mode The DTXTREME’s trigger functions are found in this mode, consisting of 18 pages. These pages contain settings for each individual pad input and settings common to all pad inputs.

  • Page 26: Functions On Each Page

    Repeat steps 1 to 3 to to set the necessary parameters. When you are done, press the STORE button to store the drum kit. See page 83 for details about the Store operation. STORE Dot lit n Once you start editing in this mode, you will notice a dot lit up at the right of the LED display, which indicates that you have made some edits but they have not been stored yet.

  • Page 27

    When RHP80, RHP100 or RHP120(SD) are connected. RH kick When KP120 is connected. When TP60,TP80 or TP80S are connected. When KP60, KP80 or KP80S are connected. When PCY60, PCY80 or PCY80S are connected. When BP80 is connected. DT Snare When using DT series Trigger pickups with Snare.

  • Page 28: [trgsens2] Trigger Sense 2

    [TrgSens2] Trigger Sense 2 Set the Level range and Velocity range for each input. The Level range defines the maximum and minimum input level. The Velocity range defines the output range of the Velocity values according to the Level range. Together, these settings define how loud the sound is when the pad is hit with a certain strength (input level).

  • Page 29: [trgsens3] Trigger Sense 3

    [TrgSens3] Trigger Sense 3 You can prevent the double-triggering of notes and crosstalk (overlapping of sounds). Specific rejection Input 1 Input= Select the trigger input. Settings: 1 - 16 n If the Learn parameter in the [UT 5] page in Utility mode has been set to “always,”...

  • Page 30: [trgmidi1] Trigger Midi 1

    bypass: With this function, the inputs to all other pads are enabled or disabled. You can use a pad to perform the same operation as the TrgByps parameter in the [UT 6] page in Utilty mode (page 73). strt/stp: When you hit a pad, playback of the main song is started or stopped.

  • Page 31: [trgmidi2] Trigger Midi 2

    2 Mode Set the Key On mode for each input. The Key On mode determines how multiple notes are played. The five Key On modes include modes for simultaneously playing all notes and for playing notes in order. This can be useful when, for example, layering multiple voices or creating keyboard parts.

  • Page 32

    MIDI note numbers are used to specify the pitch of a voice. Middle C, for example, is note number 60. Yamaha specifies notes by their key and octave, such as C3 for middle C. So the C above C3 is C4 and the note number is 72.

  • Page 33

    You can assign a note or multiple notes such as a chord using an external MIDI keyboard connected to MIDI IN on the DTXTREME. This saves you from programming each note one by one. Select “1st” for the Note parameter in the [TrgMIDI2] page on the DTXTREME, and then play your desired chord on the MIDI keyboard.

  • Page 34: [trgmidi3] Trigger Midi 3

    Chord Type List Display Maj7 m7 (11) Maj9 min6 m7 ( 5) madd9 7 ( 9) 7th9 7 ( 11) 7 ( 13) 7sus4 sus4 Procedure In the [TrgMIDI2]] page, select the trigger input for the chord you wish to set.

  • Page 35

    2 Note Select from 6 numbers (1st to 6th), mute or rim. Velocity crossfades are assigned to the numbers or parameters selected here. Settings: 1st, 2nd, 3rd, 4th, 5th, 6th, 7th, 8th, 9th, mute or edge, rim or open, clse, fcls, spls, rim 3 VelXFade (Velocity Crossfade) Assign velocity crossfade curves up to the 6 notes (1st to 6th).

  • Page 36: [trgrim] Trigger Rim

    [TrgRim] Trigger Rim Set the Rim Key On mode and Rim Velocity parameters for each input. 1 Input= Select the trigger input. Settings: 1 - 16 n If the Learn parameter in the [UT 5] page in Utility mode has been set to “always,” you can select the trigger input by hitting the corresponding pad.

  • Page 37: [trgcopy1] Trigger Copy 1

    [TrgCopy1] Trigger Copy 1 Copy the settings for one of the trigger inputs in the current drum kit to those of a trigger input in another drum kit specified. This is useful when configuring a trigger input with similar settings. 1 (from) Input Select the source input to be copied.

  • Page 38: Foot Controller/switch Settings

    1 Curve Select from 8 different envelope generator curves. Level Level Time Level Level Time Level Level Time Level Level Time Settings: 1 - 8 2 Time Set the transition time when the envelope curve comes into effect. The larger the value, the longer the time of the effect.

  • Page 39: [footctrl2] Foot Controller 2

    [FootCtrl2] Foot Controller 2 Specify the MIDI message type and channel transmitted by the foot controller connected to the HI-HAT CONTROL jack on the rear panel. If the “Func” parameter in the [FootCtl1] page has been set to “MIDI,” the MIDI control message specified here is transmitted.

  • Page 40: Common Parameters

    3 MIDI (Transmit Channel) Set the MIDI channel used to transmit control change messages when the “Func” parameter has been set to “MIDI.” Settings: MIDI channel: 1 - 16 4 Type Set the controller number transmitted when you press the footswitch with the “Func” parameter set to “MIDI.”...

  • Page 41: [common2] Common 2

    [COMMON2] Common 2 Set the song and tempo settings used when you select the current drum kit. 1 Song Specify the song that is loaded when you select the current drum kit. Set this to “off” to disable the selection of a song when selecting the current drum kit.

  • Page 42: Drum Kit Voice Edit Mode

    Drum Kit Voice Edit Mode You can set to each pad input for the current drum kit, how you like the voice (assigned to the pad) to sound. For each drum voice, you can edit its sound characters such as attack, pitch, and so on, as well as depth of the reverb effect.

  • Page 43: Entering Drum Kit Voice Edit Mode

    Entering Drum Kit Voice Edit Mode Press the VOICE button. VOICE n Before entering Drum Kit Voice Edit mode, select the drum kit you want to edit. When editing, you can confirm the current drum kit number by viewing the LED.

  • Page 44: Edit Pages

    AcTom1, 2, EleTom, Cymbal, HiHat, Percs1, 2, Efect1, 2, 3, Loop, Voice, Melody, Wave, UsrVce n Original voices you can have on the DTXTREME are a combination of up to 4 voices (chosen from preset voices and AIFF waveforms) specified by external MIDI parameter change data.

  • Page 45: Settings

    3 Voice (bottom row) Choose a voice (voice name) categorized in Type. If the voice name ends with a “ that voice is looped. 3 Voice (top row) Your selection is shown here as a voice number associated with the voice name in the bottom row.

  • Page 46

    [Voice3] VOICE3 Set the stereo panning and filter for each MIDI note number (drum pad). If you have chosen a 2- layered voice, you can also specify output volume of each layer. 1 Note Number & Name Choose a target MIDI note number. Each note number has a specific note name (shown in the LCD) as found in the [VOICE1] page.

  • Page 47

    2 KeyMode Specify how the same voice is played simultaneously. poly: no limitation until the DTXTREME tone generator reaches maximum polyphony. semi8: up to 8 polyphonic notes to a MIDI note number (same voice). If a ninth note is triggered while the previous 8 notes continue playing, the first note will be muted to play the ninth note...

  • Page 48

    DTXTREME without routing it to the DTXTREME tone generator (for the purpose of triggering only external sound modules connected to the DTXTREME). With RvKeyOn set to “off” for a specific MIDI note number, hitting its corresponding pad can output a MIDI Note On message without playing the assigned DTXTREME voice.

  • Page 49

    2 Output Specify the output routing of the audio signal for the voice you have chosen. When routed to an Individual Output, the voice signal will not be routed to Insertion Effects. stereo: output to OUTPUT L and R. InsFx1, InsFx2: routed to the specified Insertion Effect (1 or 2).

  • Page 50: Midi Parameters

    This is very useful when selecting several programs at a time on the DTXTREME tone generator as well as external MIDI devices under the control of the DTXREME. Program changes specified here will be sent to...

  • Page 51

    Effect send levels specified here will be sent to the DTXTREME tone generator and output from MIDI OUT except when the MIDI channel is set to “10,” the basic channel of the drum kit. As for the MIDI channel 10, the specified effect send...

  • Page 52: Drum Kit Effect Edit Mode

    In the final stages of sound creation, effects processing is sometimes very helpful for adding expression. The DTXTREME provides two types of effects: System Effects and Insertion Effects. System effects include Reverb and Chorus units and can process the entire system (drum kit).

  • Page 53: Edit Pages And Basic Operations In Drum Kit Effect Edit Mode

    Edit Pages and Basic Operations in Drum Kit Effect Edit Mode Edit pages in this mode are categorized in 5 effects as follows. Each of effect has its own edit parameter page. Category Parameters Select an edit page using the Page buttons and find which page contains the parameter you want to edit.

  • Page 54: Reverb Unit

    2 RevSend Specify the reverb send level for the drum kit (MIDI channel 10). This parameter only affects (will be sent to) the DTXTREME tone generator and will not be output from MIDI OUT as MIDI messages. Settings: 0 - 127...

  • Page 55: Chorus Unit

    Chorus Unit [Chorus] Chorus1 In this page, you can specify details of the chorus effect. This is a system effect and affects the entire drum kit. Note that this effect is unavailable when the Localizer is enabled in the [Effect] page (page 54). 1 Type Choose a chorus type.

  • Page 56: Localizer

    2 Type Choose an effect type to assign. You can assign any of 44 insertion effect types. Settings: THRU, HALL1, HALL2, ROOM1, ROOM2, ROOM3, STAGE1, STAGE2, PLATE, DelayLCR, DelayLR, ECHO, CrossDlay, KARAOKE1, KARAOKE2, KARAOKE3, CHORUS1, CHORUS2, CHORUS3, CHORUS4, CELESTE1, CELESTE2, CELESTE3, CELESTE4, FLANGER1, FLANGER2, FLANGER3, SYMPHONIC, ENSEMBLE, ROTARY, TREMOLO, AUTOPAN, PHASER, DISTORTION,...

  • Page 57

    (page 54). 1 Rotation Specify the position (angle) of all instruments available on the DTXTREME. This is a virtual position perceived when monitored with headphones. As a larger positive value is set, all instruments including the drum kit will accordingly rotate clockwise from the listener’s...

  • Page 58: Chain Play Mode

    Chain Play Mode A chain is a programmed sequence that arranges multiple drum kits or songs in a certain order. In Chain Play mode, you can choose that chain, and recall and play a drum kit or song. Chain play is useful to play the different drum kits arranged in a order you like, especially in live performances or other exercises.

  • Page 59: Chain Edit Mode

    A chain can contain up to 32 steps. You can store up to 32 chains in the DTXTREME memory. Entering Chain Play Mode Press the CHAIN button twice if you are working in another mode.

  • Page 60: Chain Edit Page

    Chain Edit Page 1 Chain Name Specify a chain name of up to 8 characters. Use the leftmost Data Control knob to move the cursor (input point), and use the second-to-left knob to choose a character. Repeat this operation to input up to 8 characters for the chain name. Available characters are the same as those for the drum kit name.

  • Page 61: Song Job Mode

    Song Job Mode You can edit a user song in a variety of ways, such as adding a name for the song, setting voice parameters for each track, applying quantization and copying or clearing a whole song. Entering Song Job Mode Press the SONG JOB button.

  • Page 62: Edit Pages

    Edit Pages n Use the Data Control knob associated with each parameter to directly enter parameter values. By turning the knobs while holding down the SHIFT button, the values will change in larger increments. The leftmost Data Control knob can be used to jump directly to the first page of each category.

  • Page 63: Track-level Editing

    3 Repeat Set repeated song playback (where the song repeatedly plays from start to end). If this is set to “ , song playback stops at the end of the song. ” Settings: (normal playback), (repeated playback) Track-level Editing [Song4] SONG QUANTIZE TRACK You can apply quantization to either Track 1 or 2.

  • Page 64: Measure-level Editing

    1 Copy From Song Select the source song from which you wish to copy data. The song number will be displayed. Settings: P1-P31, Q1-Q67, R1-R66, U1-U32 (songs held on a memory card cannot be copied) 2 Track To Select the track number of the source song from which you with to copy data.

  • Page 65

    Source 1 Copy from Select the source song that you wish to copy. The song number will be displayed. Settings: P1-P31, Q1-Q67, R1-R66, U1-U32 (Songs held on a memory card cannot be copied) 2 Track Select the track number of the source song that you wish to copy.

  • Page 66

    [Song9] SONG CREATE MEASURE Specify the position in the current song where you wish to insert an empty measure in the specified time signature. 1 Create Specify the number of empty measures to be inserted. Settings: 001-999 2 Track Select the track number in which the measures will be inserted.

  • Page 67

    Procedure Use the Data Control knob assigned to “Track” to select the track containing the data to be deleted. Use the Data Control knobs respectively assigned to “Measure (from)” and “Measure (to)” and select the first and last in the block of measures to be deleted.

  • Page 68: Voice-related Settings

    Voice-related Settings [Song12] SONG VOICE1 You can set Control Change (Volume and Pan) values for each MIDI channel in the current song. These values will be transmitted via MIDI OUT whenever you select this song. 1 Ch (Channel) Select a MIDI channel. Volume and Pan settings for the selected MIDI channel will be displayed.

  • Page 69

    [Song14] SONG VOICE3 You can set Control Change values (filter, reverb/ chorus send) for each MIDI channel of the currently selected song. These values will be transmitted via the MIDI OUT whenever you select this song. n All parameters in this page will be displayed as “---” if the Transmit parameter of the [Song12] SONG VOICE1 page (page 68) has been set to “off.”...

  • Page 70: Utility Mode

    Utility Mode The DTXTREME system settings are made in this mode, and includes parameters that are common to all modes such as MIDI, effects and Memory Card settings. Entering Utility Mode Press the UTILITY button. UTILITY Edit Pages and Basic...

  • Page 71: Functions On Each Page

    Functions On Each Page n Use the Data Control knob associated with each parameter to directly enter parameter values. The leftmost Data Control knob can be used to jump directly to the first page of each category. Master EQ (Master Equalizer) You can set equalizer settings for the tone generator.

  • Page 72: System

    (system effect). off: System reverb effect is available. on: System reverb effect is unavailable. Settings: off, on n Every time you turn the DTXTREME on, this parameter is automatically set to “on.” [UT 4] TG2 Set the individual output parameters here.

  • Page 73: [ut 6] System 2

    2 Learn Set how Learn mode works. With this mode enabled, you can select the target trigger input by simply hitting the respective pad while in Drum Kit Trigger Edit mode or Voice Edit mode. off: Learn mode is disabled. Select the inputs you wish to edit using the front panel controls.

  • Page 74

    3 TrgSet Select a trigger set for preset drum kits. By “trigger set,” we mean the settings for each pad as set in the [TrgSens1] to [TrgSens3] pages in Drum Kit Trigger Edit mode. The following four types of trigger sets are available. The trigger set selected here will always be used when selecting a preset drum kit.

  • Page 75: Midi

    [UT 8] SYSTEM 4 In this page, you can return the DTXTREME’s settings to their factory defaults. Factory Set The factory default values for all the unit’s settings are restored. Factory Set (Factory Default Settings) The DTXTREME’s drum kits, effects, trigger...

  • Page 76: [ut 10] Midi 2

    Receiving Bulk Data Send out the DTXTREME bulk data stored on an external MIDI device such as Yamaha MDF3 MIDI Data filer or MIDI sequencer. Since the DTXTREME can receive incoming bulk data in any mode, no special preparation to receiving bulk data is required.

  • Page 77: Click

    3 PC10 Enable or disable the reception of Program Change messages on MIDI channel 10. Channel 10 is reserved for the DTXTREME’s drum part. When this is enabled, Program Change messages in a DTXTREME song or received from an external MIDI device can be used to switch between drum kits.

  • Page 78: [ut 14] Click 2

    2 Output Select the output for the click sound. You can choose from stereo (the main OUTPUT L/R jacks), phones (headphone jack), st+ph (OUTPUT L/R and headphone jacks) and indiv1 to indiv6 (one of the individual output jacks). Settings: stereo, phones, st+ph, indiv1 - indiv6 3 Mode Select the click mode.

  • Page 79: Seq (sequencer)

    MIDI Start, Stop and Continue messages. Settings: off, on 2 SyncMode Set the type of synchronization used when the DTXTREME is connected to a drum machine or some other external MIDI device. internal: The external MIDI device is synchronized to the DTXTREME.

  • Page 80: Card

    Record button. Settings: off, on Card You can set the DTXTREME’s Memory Card- related settings here. n See the Appendix page on how to handle the memory card (SmartMedia™). Card Mode Basics...

  • Page 81

    If you leave AIFF files in the directory \YAMAHA\DTXTREME\AUTOLOAD, they will be automatically loaded when you power up the DTXTREME. The file names will need to begin with a number from 01 to 99 ([NN******.AIF], where NN=01 – 99) and end with the extension “.AIF.”...

  • Page 82

    2 FileName Enter a file name. As illustrated, use the second- to-right Data Control knob to move the cursor and use the rightmost Data Control knob to enter each file name character at the cursor position. The file name can be up to 8 characters in length. Enter file name characters at cursor position.

  • Page 83: Store Mode

    After editing a drum kit or its voice or creating a chain, you may need to save them in the DTXTREME memory in the store operation. To save a drum kit, you need to enter Drum Kit Store mode. Similarly, enter Chain Store mode to save a chain.

  • Page 84: Copying A Drum Kit Or Chain

    Copying a Drum Kit or Chain There is a tip in the store operation. You can copy a specific drum kit or chain to another location. Having duplicate drum kits or chains in adjacent positions makes it easy to observe the differences between original and edited versions of drum kits or chains.

  • Page 85: Appendix

    Card. Do not reuse the seal that is peeled off. Data Backup For maximum data security Yamaha recommends that you keep two copies of important data on separate Memory Cards. This gives you a backup if one Memory Card is lost or damaged.

  • Page 86: Troubleshooting

    Make sure you have not plugged the monaural phone plug when the power is still ON. This sets the rim switch ON on the DTXTREME. Turn the power OFF and ON again. Make sure the output MIDI channel is set to Drum Voice (ch=10).

  • Page 87

    The Triggered Sound is Not Stable (When using accoustic drums) Make sure you have select the correct input type. Try a larger drum. Make sure the trigger pickup (DT series) is securely fastened with new sticky tape. Make sure the cable is securely inserted into the DT10 jack. Double-triggering If you are using a sensor made by other manufacturers, it may be sending a large signal causing double-triggering.

  • Page 88

    A data error has occurred. Turn the power OFF and then ON while holding the Play and Trigger buttons and the DTXTREME will reset to its initial settings. Beware that all the data will be lost. Frequent data back-up storage to external MIDI devices such as the Yamaha MDF2 is recommended to prevent lost data.

  • Page 89: Error Messages

    The backup battery inside the DTXTREME may be running low. All setting data may be lost if the DTXTREME is turned off after this message is shown. First try to save necessary data to a memory card or so on, then consult your nearest Yamaha dealer on replacing the battery.

  • Page 90

    Replace the memory card. In any case, the data stored on the troubled card may be corrupted. The DTXTREME cannot recognize the specified file (file format). Check if the file is suitable for the DTXTREME and is not corrupted.

  • Page 91: Dtxtreme Specifications

    Foot Controller Yamaha HH80A, HH60, FC7 * Specifications and descriptions in this owner’s manual are for information purposes only. Yamaha Corp. reserves the right to change or modify products or specifications at any time without prior notice. Since specifications, equipment or options may not be the same in every locale,...

  • Page 92: Index

    INDEX 0 – 9 11to12 ...41 9to10 ...41 About Events ...23 About Recording Voices And MIDI Channels ...19 About Songs ...12 About Tempo ...15 About the Memory Card (SmartMedia™) File Format ...80 About the Memory Cards ...85 ACCOMP volume slider ...14 AcpSens (Accompaniment Sense) ...57 Adjusting Volume ...14 Adjusting Volume of Individual Rhythm Sounds ...14...

  • Page 93

    JumpRecnt ... 73 KeyMode ... 47 KICK slider ... 14 KIT (Drum Kit) ... 11 KitName ... 41 Layer ... 46 Learn ... 73 LEDdisp ... 72 Level ... 28 Load ... 81 Local ... 77 Localizer ... 52, 54 Loclizr ...

  • Page 94

    Song4 ...63 Song5 ...63 Song6 ...63 Song7 ...64 Song8 ...64 Song9 ...66 Songs ...8 Spec Rej (Specific Rejection) ...29 Special snare drum settings ...45 Step ...60 Strainer ...45 Swap L/R ...72 Switching Between Modes ...9 SyncMode ...79 SysEx ...77 SYSTEM 1 ...72 SYSTEM 2 ...73 SYSTEM 3 ...74 SYSTEM 4 ...75...

  • Page 95: Data List

    LSB=any value: normal voice MSB=127 LSB=any value: GM drum voice *note1 *note1: The DTXTREME only receives program numbers 1, 2, 9, 17, 25, 26, 33, 41 and 49 and selects a GM preset drum kit that corresponds to the received number.

  • Page 96

    Operates as GM system ON is received. Reception only. 3.1.3 identify request $F0 $7E $0n $06 $01 $F7 n is device number. After this message is received, the DTXTREME transmits identity reply. Reception only. 3.1.4 MIDI master volume $F0 $7F $7F $04 $01 $XX $mm $F7 XX is dummy (ignored).

  • Page 97

    (like system common data, edit buffer data or so on), this value must be $7F $7F ($3FFF). If there is only one song data on the DTXTREME, this does not mean that data is single. 4. System Common Messages 5.1 Song Select...

  • Page 98

    MIDI Data Table Table A: Parameter Change – Parameter List Table B: Bulk Dump Data details Table C: Effect Parameter details Table A: Parameter Change – Parameter List range format: OB24 0:-12, 1:-11, ... 12:0, 13:+1, ... 24:+12 OB30 0:-15, 1:-14, ... 15:0, 16:+1, ... 30:+15 OB32 0:-16, 1:-15, ...

  • Page 99

    11 19 if - PARAMETER 10 MSB 7bit 11 20 if - PARAMETER 10 LSB 7bit 11 21 if - PARAMETER 11 MSB 7bit 11 22 if - PARAMETER 11 LSB 7bit 11 23 if - PARAMETER 12 MSB 7bit 11 24 if - PARAMETER 12 LSB 7bit 11 25 if -...

  • Page 100

    A.16 parameter change - Chain common parameter ------------------------------------------------------- P1-4 range name ------------------------------------------------------- 1 c - ASCII NAME ------------------------------------------------------- c: 0-7 column number A.17 parameter change - Chain step parameter ------------------------------------------------------- P1-4 range name ------------------------------------------------------- 1 i - TYPE 2 i - SONG/KIT DEVICE 3 i - SONG/KIT NO...

  • Page 101

    [INS FX] block ------------------------------------------------------- type NAME ------------------------------------------------------- PARAMETER 1 MSB 7bit PARAMETER 1 LSB 7bit PARAMETER 2 MSB 7bit PARAMETER 2 LSB 7bit PARAMETER 3 MSB 7bit PARAMETER 3 LSB 7bit PARAMETER 4 MSB 7bit PARAMETER 4 LSB 7bit PARAMETER 5 MSB 7bit PARAMETER 5 LSB 7bit...

  • Page 102

    stack data ------------------------------------------------------- type name ------------------------------------------------------- ASCII name HH xfade enable HH rate sens [STACKVOICE]*4 ------------------------------------------------------- Table C: effect parameter details C.1 HALL1~PLATE ------------------------------------------------------- param range name ------------------------------------------------------- 0~69 reverb time 0~10 diffusion 0~63 initial delay 0~52 HPF cutoff frequency 34~60 LPF cutoff frequency 1~127...

  • Page 103

    C.12 AMP SIMULATOR ------------------------------------------------------- param range name ------------------------------------------------------- 0~127 drive AMP type 34~60 LPF cutoff frequency 0~127 output level 1~127 dry / wet balance 0~127 edge ------------------------------------------------------- C.13 HARMONIC ENHANCER ------------------------------------------------------- param range name ------------------------------------------------------- 28~58 HPF cutoff frequency 0~127 drive 0~127 mix level...

  • Page 104

    Drum Voice List AcKick (Acoustic Kick) G.No Name Layer Loop G.No Name 2HeadHi PhiDRY20 2HeadLo OpenFoot 2HedMed1 OpenN'Mt 2HedMed2 PhDRY20D AMBroom Player Basic PlayRoom BassCase Pointy BassCasS RC18 BDaftty1 RC18Jazz BDaftty2 RC20 BDbasc1 RC20JAZZ BDbasc2 RC20MUF BDbonzo2 Rock1 BDersko1 Rock2 BDevolvr ROOM1 BDpalmer...

  • Page 105

    AcSnr1 (Acoustic Snare1) AcSnr2 (Acoustic Snare2) G.No Name Layer Loop G.No Name PicDDD 12soprno RealRim AL&BS RichShot Amb 01 Ringer Amb 02 RingGo Amb 03 RolrBall Ambient SlamDin2 Ambient1 SlngVINT AmbiRim Smoothy Ambt1rim SN ambDG Barypic SN amBMC Baryrim SnapOn BeatyRim Snippet Beauty...

  • Page 106

    EleSnr (Electric Snare) OtrSnr (Snare & Others) G.No Name Layer Loop G.No Name Philydry BrHdMute popSSD BrHdMutP Rain Brsh Rapper Brsh H RIMpopr Brsh1Rim RIMshort Brsh2Rim RIMSHOT1 BrshAtak RIMSHOT2 BrshHit1 RIMSHOT3 BrshHrd2 RockRim BrshOpen RollEm1 BrshSc RollEm2 BrshSlp RollEm3 BrshSlpL RollRim1 BrshSwep RollRim2...

  • Page 107

    AcTom2 (Acoustic Tom2) G.No Name Layer Loop G.No Name DRY8 JAZZ12 DRY10 JAZZ14 DRY12 JAZZ16 DRY14 TOMntrlH DRY16 TOMntrlM TOMntrlL XG10 TOMntrlF XG12 Dry2 Hi XG14 Dry2 Mid XG16 Dry2 Lo TMTom10 Dry2 Flr TMTom12 Room3 Hi TMTom14 Room3Mid TMTom16 Room3 Lo NY8abi Room3Flr...

  • Page 108

    Cymbal G.No Name Layer Loop G.No Name BriteCrs TrashCR2 CR S18 TrashRid CR S18S W.Cym CR Z18 HCym1 CR Z18S HCym2 Crash 1 HCymClsL Crash 2 HCymClsM Crash 3 HCymOpnL Crash1Si HCymOpnM CrshAC C FX01 Crash 16 C FX02 CrshDRK CR VFX FasCrash RideVFDy...

  • Page 109

    Percs1 (Percussion1) G.No Name Layer Loop G.No Name AgogoCh ShakerNw AgogoL Shake1 AgogoH Shake2 AgogoAgu ShakeA AgogoJun SlBell AnCongaM SteelDrm AnCowbll Surdo AnMaracs SurdoM SurdoLo BassDr Taiko Bell TalkD Bell Tre TalknDrD Bongo Hi TalknDrU Bongo Lo TalknDrV Bongo Mu TamborAb Cabasa1 TamborDe...

  • Page 110

    Efect1 (Effect1) G.No Name Layer Loop G.No Name 6AMBreth SlikRoad Ambush SloSprkl AMRhythm Stream Applau TablaX Bird TakeOff Bird-P TekGt Bottle Thundr BreakOut TimbTimp BrsHit TineDrum BuzzyWak Tire C Crash TungDrum CarPss TV vo CBRadi TymKeepr ComVc CoolSA VoclShKR Creature WetMetal Crush Yadee...

  • Page 111

    Efect3 (Effect3) G.No Name Layer Loop G.No Name Amb Hi SEQ2010 Amb Lo Sexy Amb4db Sinuses AsianBel SLoop1 BEEZDR SLoop2 BixBeadz Spiralon BIZBASS Spirlon2 Boombam TEHRAN BOONDWAT TEKBASS1 Boooom!! TEKNEW1 Breezin1 TEKNEW2 Breezin2 TEKNEW3 Come'in TEKNEW4 Come'on TEKNEW5 Crazstab TRAILNOR DBbdfx Tree DBflufer...

  • Page 112

    Voice (Human Voice) G.No Name Layer Loop G.No Name BD1 LR Count10S BD1 TW Count11S BD2 LR Count12S BD3 LR Count13S SD1 LR Count14S SD2 LR Count15S SD3 LR Count16S SD4 LR SD5 LR SD5 TW SD6 LR SD7 LR TOM 1 H TOM 1 M TOM 1 L...

  • Page 113

    GM Keyboard Voice List Category Display Layer Piano GrandPno 33 Bass BritePno E.Grand HnkyTonk E.Piano1 E.Piano2 Harpsi. Clavi. Chromatic Celesta 41 Strings Percussion Glocken MusicBox Vibes Marimba Xylophon TubulBel Dulcimer 17 Organ DrawOrgn 49 Ensemble PercOrgn RockOrgn ChrchOrg ReedOrgn Acordion Harmnica TangoAcd 25 Guitar...

  • Page 114

    No.1 MAPLE Voice Input Note Note# Type Name AcSnr1 Standby3 AcSnr1 SlamDin2 AcTom1 DryMPL10 AcTom1 MCV12abi AcTom1 DryMPL13 AcTom1 MCV14abi AcTom1 DryMPL14 AcTom1 MCV14abi AcTom1 DryMPL16 AcTom1 MCV16abi Cymbal SizzlDrk Cymbal sizzle A Cymbal CrshAC mute Cymbal Splash 2 Cymbal Crash 2 open HiHat...

  • Page 115

    No.8 RC PIN Voice Input Note Note# Type Name AcSnr1 Standby3 AcSnr1 SlamDin2 AcTom1 RC10PN AcTom1 TMMvAm10 AcTom1 RC12PN AcTom1 TMMvAm12 AcTom1 RC14PN AcTom1 TMMvAm13 AcTom1 RC16PN AcTom1 TMMvAm16 Cymbal SizzlDrk Cymbal sizzle A Cymbal Fast 14 Cymbal Crash 2 open HiHat H OpnLK...

  • Page 116

    No.15 X Snare2 Voice Input Note Note# Type Name XtrSnr head XtrSnr AcTom1 RC10PN AcTom1 TMMvAm10 AcTom1 RC12PN AcTom1 TMMvAm12 AcTom1 RC14PN AcTom1 TMMvAm13 AcTom1 RC16PN AcTom1 TMMvAm16 Cymbal SizzlDrk Cymbal sizzle A Cymbal Fast 14 Cymbal Crash 2 open HiHat H OpnLK clse...

  • Page 117

    No.22 ROCK 2 Voice Input Note Note# Type Name AcSnr1 BomSD AcSnr2 OpnRimD AcTom2 Room 5 AcTom1 TMBeAm10 AcTom2 Room 4 AcTom1 TMBeAm12 AcTom2 Room 3 AcTom1 TMBeAm14 AcTom2 Room 2 AcTom1 TMBeAm16 Cymbal RideKC1S Cymbal RideKC22 Cymbal CrshAC mute Cymbal Splash 6 Cymbal...

  • Page 118

    No.29 POWER 4 Voice Input Note Note# Type Name AcSnr2 RockL AcSnr2 BeatyRim AcTom2 V TOM10 AcTom2 ACTomH AcTom2 V TOM12 AcTom2 ACTomM AcTom2 V TOM14 AcTom2 ACTomL AcTom2 V TOM16 AcTom2 ACTomF Cymbal RideKC21 Cymbal RideKC22 Cymbal CR Z18 mute Cymbal Splash 6...

  • Page 119

    No.36 VOX 1 Voice Input Note Note# Type Name Voice SD2 LR Voice SD4 LR Voice TOM 1 H Voice Conga Mu Voice TOM 1 M Voice Conga H Voice TOM 1 L Voice Conga L Voice TOM 1 F Voice Conga L Voice...

  • Page 120

    No.43 PBworld2 Voice Input Note Note# Type Name Percs2 RepnqAbr Percs2 RepnqKet Percs1 TalknDrD Percs2 TablaH Percs2 J ShimD5 AcTom2 BrshJzMd EleTom WetThumL EleTom WetThumL ElKick Off2War EleTom TomCymL Cymbal SizzlDrk Cymbal FlatTopB Percs1 JingBell Efect1 Applau open Percs2 RepnqDed clse Percs2 RpnqMMao...

  • Page 121

    No.51 Be-Bop Voice Input Note Note# Type Name AcSnr1 Smoothy AcSnr2 OpnRim AcTom2 JAZZ10 AcTom2 BrshJzHi AcTom2 JAZZ12 AcTom2 BrshJzMd AcTom2 JAZZ14 AcTom2 BrshJzLo AcTom2 JAZZ16 AcTom2 BrshJzFl Cymbal sizzle A Cymbal Sizzler Cymbal Crash 16 Cymbal Crash 2 open HiHat H OpnDW clse...

  • Page 122

    No.58 XTNatrL' Voice Input Note Note# Type Name AcSnr1 Standby2 AcSnr2 Cool Dry AcSnr1 VintageA AcSnr1 MCVdynam AcTom1 RC10PN AcTom2 SAmbTmH AcTom1 RC12PN AcTom2 SAmbTmM AcTom1 RC14PN AcTom2 SAmbTmL AcTom1 RC16PN AcTom2 SAmbTmL Cymbal RideKC1S Cymbal SizzlRck Cymbal BriteCrs mute Cymbal Splash 3 Cymbal...

  • Page 123

    No.65 GM Clasc Voice Input Note Note# Type Name AcSnr1 MCA55bz AcSnr2 OpnRim AcTom1 TMLRC10C AcTom1 TMMallSH AcTom1 TMLRC12C AcTom1 TMMallSM AcTom1 TMLRC13C AcTom1 TMMallSL AcTom1 TMLRC13C AcTom1 TMMallSF Cymbal HCymClsM Cymbal HCymClsM Cymbal HCymOpnL mute Cymbal Splash 2 Cymbal HCymOpnM open HiHat...

  • Page 124

    No.71 MIAMINO Voice Input Note Note# Type Name AcSnr1 X4Loosy AcSnr2 OpnRim MIDI 9ch : PC=109 Kalimba Percs1 AnMaracs Percs1 Timbal1H Percs1 Scrach Percs1 Timbal1L Percs1 AnMaracs Percs2 ChnBGRo3 Percs1 Guiro Percs2 ChnBGRo4 Cymbal SizzlLit Cymbal RideLite MIAMINO PadSong Percs1 Guiro open HiHat...

  • Page 125

    No.76 FutrKIT1 Voice Input Note Note# Type Name AcSnr1 Standby3 edge Efect3 METOID1 AcSnr1 LitlDevl Percs2 Udo F Percs2 Udo L Percs2 Udo H Loop LoopFrg1 Padsong: Electro4 Voice Count 3 Padsong: Electro2 Voice Count 4S Padsong: Electro1 Efect3 DBfrag3 Cymbal RideKC21 Cymbal...

  • Page 126

    No.82 7/8Craze Voice Input Note Note# Type Name AcSnr2 Deep&Dry AcSnr2 OpnRim AcTom2 DRY GM5 AcTom2 DRY GM5 Padsong : 7Craze-B AcTom2 DRY GM4 Padsong : 7Craze-A AcTom2 DRY GM3 AcTom2 DRY GM1 AcTom2 DRY GM2 Cymbal RideLite Cymbal RideBTip Cymbal Crash 16 Cymbal...

  • Page 127

    No.88 WAZA Voice Input Note Note# Type Name AcSnr1 DW1355AL edge AcSnr1 Amb 01 Padsong : Waza1 AcTom1 DryMPL10 Padsong : Waza2 AcTom1 DryMPL13 Padsong : Waza3 AcTom1 DryMPL14 HiHat PDL XG1 EleTom NoAssign AcKick BDbonzo2 Efect3 NoAssign AcTom1 DryMPL16 Cymbal SizzRide Cymbal...

  • Page 128

    Preset Song List Demo Songs P1– P31 Song Drum Kit No. Name No. Name Horizon 59 VersaKIT Robin's7 61 MixedMtr Crimson 62 AZSunset RokChick 21 ROCK 1 MCA Clea Vbop2001 57 VariGrvr With You 64 StarLite BaconBls 22 ROCK 2 Rock Inn 52 MPL Rock 10 UnionSQ...

  • Page 129

    Cho Rev 0 – 127 ChoRetrn 0 – 127 Insertion Effects Parameters marked with a in the "Control" column can be control using the DTXTREME's MIDI EG function and external MIDI controllers. THRU Parameter Value RevSend 0 – 127 ChoSend 0 –...

  • Page 130

    CrossDlay Parameter Value Dry/Wet D63>W – D<W63 L R Dlay 0.1 – 371.4 R L Dlay 0.1 – 371.4 FBLevel -63 – 63 Input L,R,L&R L64 – C – R63 Output stereo,IND1&2,IND3&4,IND5&6,IND1 – 6 RevSend 0 – 127 ChoSend 0 – 127 MIDI Ctl# 0 –...

  • Page 131

    AMPSIM Parameter Value Dry/Wet D63>W – D<W63 Drive 0 – 127 0,1,2,3 1.0k – 18k,thru OutLevel 0 – 127 L64 – C – R63 Output stereo,IND1&2,IND3&4,IND5&6,IND1 RevSend 0 – 127 ChoSend 0 – 127 MIDI Ctl# 0 – 119 MIDI Sens -64 –...

  • Page 132

    Effect Parameter Description Parameter name Effect types in which the parameter exists AMDepth TREMOLO AM Depth AMP Type AMPSIM Attack Attack COMP NOISEGATE CchDlay Cch Delay DelayLCR ChoSend All types Chorus Send ChoRetrn Chorus Return System Chorus only CtofOfst WAH type Cutoff Frequency Offset Depth LFO Depth...

  • Page 133

    Parameter name Effect types in which the parameter exists All types PanDir Pan Direction AUTOPAN PhseOfst Phase Shift Offset PHASER PMDepth PM Depth TREMOLO WAH type R Ldlay R L Delay CrossDelay Ratio Ratio COMP RchDlay Rch Delay DelayLCR,DelayLR,ECHO,ENSEMBLE R_FBLvl Rch Feedbak Level ECHO Release...

  • Page 134

    YAMAHA [ Drum Trigger Module ] Model DTXTREME MIDI Implementation Chart Function ... Basic Default 1 - 16 Channel Changed 1 - 16 Mode Default ˛ Messages ˛ Alterd ************** Note 0 - 127 Number : True voice 0 - 127...

  • Page 135

    For details of products, please contact your nearest Yamaha or the authorized distributor listed below. Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous figurant dans la liste suivante. Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Niederlassung und bei Yamaha Vertragshändlern in den jeweiligen...

  • Page 136

    String, Guitar & Percussion Division, Yamaha Corporation © 2000 Yamaha Corporation Printed in Taiwan...

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