GVM -BX8C Manual page 13

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5. Pixel Effect:
Press [MODE] to switch the lighting mode to [PIXEL FX] to adjust the following
parameters, and press [
FX:
Press [TAB] to switch to [FX] → Press [+/-] to switch the scene light effect.
Simulates 6 pixel light effects: flow, rainbow, block game, ping
pong, wave, meteor.
ST:
Pixel light effect status with [STOP] and [RUN].
Press [TAB] to switch to [ST] → Press [+/-] to switch the state.
INT:
Press [TAB] to switch to [INT] → Press [+/-] to adjust the intensity.
SPD:
Speed rate, the speed rate of the pixel light effect, from
range 1 to 10.
Press [TAB] to switch to [SPD] → press [+/-] to adjust the
speed.
Dir:
Running Direction, the running direction of the pixel light effect, to the left or to
the right.
Press [TAB ] to switch to [Dir] → Press [+/-] to switch the running direction.
COLORS:
Number of colors, this parameter is only valid in
[Rolling] mode, the value is CCT, HSI, 2~9.
Press [TAB] to switch to [COLORS] → Press [+/-] to switch
parameters.
When [COLIRS=CCT], the color temperature rolling.
Adjustable color temperature, G/M, motion lattice.
When [COLIRS=HSI], the hue flows. Adjustable hue, color
saturation, and motion lattice.
When [COLIRS=2~9], multi-color rolling.
PIXELS:
Adjust the number of motion lattices of the light: 1~X.
HUE 1:
The foreground hue, followed by the SAT of the Hue.
HUE 2:
The background hue, followed by the SAT of the hue.
Note:
If the values of HUE 1 and HUE 2 are equal or their SAT is 0,
then the effect of the pixel FX cannot be displayed.
] to pause/play the pixel light effect.
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