Animation - Texas Instruments Cabri Geometry II Manual Book

For macintosh, windows, and ms-dos
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Animation

The Animation tool automatically moves an independent object along a specified path. Direction and
speed are determined by the animation "spring." You can increase or decrease the animation speed
by pressing + or
Objects defined by Trace are displayed at a specific interval relative to the length of the path. If the
tabulation table is selected prior to the animation, animation automatically enters tabulation data
into the table at a predetermined interval. (See " Tabulate" in the chapter "Using the Measure
Toolbox.")
Animating an object
1.
Select Animation from the Display toolbox.
2.
Place the cursor on any object, and drag the
animation spring in the opposite direction to the
intended animation.
The farther away the spring is pulled, the faster the
object is animated. The animation begins when the
mouse button is released and the spring collapses.
If the Pointer tool is visible in the toolbar and the
object does not lie on a defined path, the animated
direction is 180 degrees from the spring. Otherwise,
the object is animated along its defined path.
If the Rotate , Dilate , or Rotate and Dilate tool is visible in
the Pointer toolbox and the object can be transformed,
the animation will be relative to the visible Pointer
tool. For example, if the Rotate tool is visible, the
object is rotated automatically.
3.
Stop the animation by clicking anywhere on the
drawing.
12-10
Chapter 12: Using the Display Toolbox
respectively, while the animation is active.
Drag the animation spring.
Release the mouse button to begin.
Copying permitted provided TI copyright notice is included
© 1997, 1999 Texas Instruments Incorporated

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