System Control; Sense Request - Datavideo HDR-60 Instruction Manual

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System Control

00h, 11h Device Type request
The response is 00, 00 indicating Quick Capture
00h, F1h Next Bin
When this command is issued from the Idle state the next bin is selected. If the present bin is 99 then the
next bin is 1.
00h, F2h Previous Bin
When this command is issued from the Idle state the previous bin is selected. If the present bin is 1 then
the next bin is 99.
02h, F5h, 08h, 00h, FFh Disable Loop Play
When this command is issued from the Idle state the Loop Play feature is disabled. Loop Play is where the
the last play command is repeated from its beginning when the end is reached.
02h, F5h, 08h, 01h, 00h Enable Loop Play
When this command is issued from the Idle state the Loop Play feature is enabled. Loop Play is where the
the last play command is repeated from its beginning when the end is reached.
01h, F0h, XX, csum Select Bin XX
When this command is issued from the Idle state bin XX is selected. XX varies between 1 and 99. Illegal
bins are ignored.
02h, F3h, 01h, XX, csum Select and Empty Bin XX
When this command is issued from the Idle state bin XX is selected and all of its content is permanently
deleted. XX varies between 1 and 99. Illegal bins are ignored.

Sense Request

61h, 0Ch, 04h, 71h Current Time Sense
Requests the Time code data. The unit responds with 4 bytes indicating the present time code in Binary-
Coded-Decimal. The first byte holds the frame number, the second byte holds the seconds, the third the
minutes and the fourth the hour. In the play state, the time code returned is the time associated with the
current frame being played, in the record state, the time code returned represents the elapsed time
recorded in the present bin.
Command
61h, 20h, 0Fh, 90h
61h, 0Dh, 04h, 72h
61h, F1h, 01h, 53h
24h, F1h, nn Play Offset nn
Frame Offset number nn is played. The number nn is made up of 4 binary encoded bytes and sent out with
the least significant byte first. This command may be issued from the idle state or any other Play state.
Note: Frame Offset are represented in absolute frame numbers where the first frame of the bin is 0.
24h, F2h, nn Play from Offset nn
Content of the present bin is played at 1x speed starting at Frame Offset nn. This command may be issued
from the Idle state or any other Play state.
24h, F3h, bb, nn Select Bin and Play Offset
Bin number bb is selected and Frame Offset number nn is played. This command may be issued from the
idle state or any other Play state.
24h, F4h, bb, nn Select Bin and Play from Offset
Content of the bin number bb is played at 1x speed starting at Frame Offset nn. This command may be
issued from the idle state or any other Play state.
Name
Status Sense
Current Frame Offset
Current Bin
Response
7Fh, 20h, [15 bytes], csum
74h, 0Dh, [4 bytes] , csum
61h, 00h, nn, csum
28
HDR-60
Name
Status
Frame Offset
Bin Number

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