9.5.4. Flanger
The Flanger effect is based on the same general principle to the Chorus effect above, except
that the delay time tends to be much shorter (as low as 0.001 ms). The extremely short
delay time produces a "comb filter" effect that sweeps up and down through the harmonics
of the original signal.
Flanging can create effects from subtle to extreme, depending on the modulation Rate and
Depth (as well as the Feedback and Polarity). Higher Depth settings produce audible pitch
changes, like traditional analog flangers.
Shape Selects either a sine or triangle wave to modulate the delayed sound.
•
Polarity This determines whether the feedback polarity will be out of phase
•
(negative, which gives a more "hollow" sound) or in-phase (positive, which
imparts a sharper, more resonant sound). This parameter is also influenced by
other parameter settings, so experiment with positive and negative settings to
determine what works best for your track.
Stereo Enable Stereo for a wider and more modern sound, or disable it for a
•
mono, more vintage effect.
Freq Sets the LFO rate, which modulates the minimum delay time (see next).
•
Min Delay Sets a minimum limit for the delay time, which determines the
•
frequency peak that flanging attains.
Depth Sets the strength of the LFO's modulation. This is limited to less than 100%
•
to limit uncontrollable feedback.
Feedback Determines how much of the flanger's output is fed back into its own
•
input. More feedback produces a sharper, more metallic timbre.
LP Freq Sets the flanger's lowpass cutoff frequency. Flanging isn't applied to
•
frequencies above the cutoff.
HP Freq Sets the flanger's highpass cutoff frequency. Flanging isn't applied to
•
frequencies below the cutoff.
Arturia - User Manual Vocoder V - The Effects
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