DMX-value
Speed
Example for a steady Wave movement
1
2
3
4
11.2.3 CHANNEL 3: IGNITION (STARTING ADDRESS +2)
The third challen (Starting address +2) initialises the ignition. If the value of 253 is overstepped, the
device will ignite. The DMX value of this channel must fall below 254, before a new ignition with the
values 254 and 255 can be made.
44
DMX-value
Ignition
11.2.4 CHANNEL 4: OPENING TIME (STARTING ADDRESS +3)
The fourth channel (Starting address +3) designate sthe opening time for ignitions. It can be set in
steps of 10ms, up to 2540ms (2,54s) in total (DMX value 0 to 254). DMX value 255 allows for a
continuous ignition. This ignition ends if the value drops below 254, at the latest however after 2,5
seconds. DMX value 0 is special and will also do a continuous ignition. This means that the effect will
be active, for as long as channel 3 is, however 8 seconds at most.
The following formula can be used for the opening time [ms]:
DMX-value
Opening time
0
Maximum
Drive to starting point.
(CH1 Angle = 0, CH2 Speed = 255, CH3 Ignite = 0)
Once the starting point has been reached, select CH2 Speed.
(Ch1 Angle = 0, CH2 Speed = 50, CH3 Ignite = 0)
Set ending point and ignite.
(CH1 Angle = 255, CH2 Speed = 50, CH3 Ignite = 255)
The swivel head will now move steadily to the ending point and ignites.
0 to 253
Projector won't ignite
DMX value = t / 10
0
1
Continuous
10ms
ignition
Speed
1 to 254
Raising the speed
Ignition
Opening time
2
3
...
20ms
30ms
255
Maximum
254 and 255
Projector ignites
254
255
2540ms
Continuous
ignition
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