Thames & Kosmos Hoverbots With BalanceTech Experiment Manual page 15

Robotics smart machine
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Programming the Robots
PROGRAMMING MODE
B
A
BALANCING ROBOTS PROGRAMMING
MODE
To write and run programs for your balancing robots, use
C
the programming mode (A). To program all of the robot
models built in these instructions, use the balancing
robots programming mode.
D
1. Tap the balancing robots programming mode button (B).
G
The balancing robots programming screen appears (C).
2. To load a preset program for a specific model, tap the
folder icon (D) and select the name of the model (E). A
window will pop up asking you if you want to open or
delete the program, or cancel and return back to the
program library (F). Tap open to open the program.
3. Each program specifies a balance setting to be used
with that program. The balance setting specified by a
E
program is shown by the tab with the letter in it on the
left side of the screen (G). You can change the balance
setting by pushing this tab and entering the balance
settings library.
4. A program consists of a series of command steps (H).
Each step has three main parts: motion (I), light (J), and
sound (K). Each motion command step has three parts:
the motor power (L), turning angle (M), and duration (N).
The motor power controls how much power is applied to
the motors and relates to the speed at which the motors
F
and the wheels turn. The power level can be set from -40
to +40 in increments of 10, with negative values causing
the model to drive in reverse and positive values causing
the model to drive forward.
The turning angle controls the direction in which the
model turns and the degree to which it turns. It can be set
to 0 to 90 left or 0 to 90 right in increments of 10. A value
M
of 0 means the model moves straight forward. A value of
60 results in a sharper turn than a value of 30. A value of
H
90 is the sharpest turn to the side, where one wheel turns
L
one direction and the other wheel turns the other
I
direction and the model pivots in place.
N
The number at the bottom of the blue motion command
J
step indicates the duration of time for which this
K
command step is active. It can be set to 0 to 5 seconds, in
0.25 second increments.
A light effect and a sound effect can be assigned to each
command step as well.
13

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