Korg D1600mkII Owner's Manual page 111

Digital recording studio
Hide thumbs Also See for D1600mkII:
Table of Contents

Advertisement

Edit Type: Reverse Track
This operation copies the track data of the IN–OUT range of
the reverse source track ("SourceTrack") to the TO location
of the destination track ("DestTrack") in reverse (flipped
back-to-front). You can specify the number of times that the
data will be copied.
When this is executed ("Exec."), the copied data will be
reversed, so that the playback will be backward.
The specified range of the reverse destination track will
be overwritten.
IN
OUT
A B C ...
TIMES
TO
. . .
C
B
A
2
3
2. SourceTrack ...........[1...16, 1–2...15–16, 1–4...13–16,
1–8, 9–16, 1–16]
Select the reverse source track.
In a 24-bit song, only tracks 1–8 are available.
3. DestTrack ...............[1...16, 1–2...15–16, 1–4...13–16,
1–8, 9–16, 1–16]
Select the reverse copy destination track.
In a 24-bit song, only tracks 1–8 are available.
4. Times ..............................................................[1...99]
Specify the number of times that the data will be copied.
5. Exec. (Execute) ...........................................................
Execute the track editing operation.
6. Wave.........................................................................
This displays the audio data of the track as a waveform.
Here you can set the editing locations (IN, OUT, TO)
more precisely. For details, refer to "Edit Type: Copy
Track" (→p.100).
Edit Type: Optimize Track
This operation optimizes the IN–OUT region of the optimize-
destination track ("DestTrack").
2
2. DestTrack ..............[1...16], 1–2...15–16, 1–4...13–16,
1–8, 9–16, 1–16]
Selects the optimize-destination track.
In a 24-bit song, only tracks 1–8 are available.
SourceTrack
DestTrack
. . .
C
B
A
. . .
C
B
A
6
5
4
4
5
3
3. Mode........ [Normal, Erase Silence, Erase Punch Noise]
Selects the type of optimization.
Normal: Multiple audio events in the IN–OUT region
will be consolidated to prevent DiskBusy errors from
occurring. If there is no silence (or only a small amount
of silence) between one audio event and the next, they
will be combined into a single audio event. If there is a
long area of silence, the data will be handled as separate
events to avoid wasting space.
By executing optimization with the IN–OUT region
set to the beginning and end of the song, you can
ensure that the data is in the ideal condition for
access by the hard disk.
IN
Erase Silence: If an extended recording contains
numerous regions of silence, the silences will be erased,
and the data will be divided into events that only
contain actual sound.
Sound below –36 dB will be considered as silence.
IN
Before
execution
After
execution
Erase Punch Noise: This operation erases the "pop"
noise that occurs between audio events due to recording
(e.g., punch-in/out) or track editing. Set the IN and OUT
times slightly before and after the area where the pops
occur.
IN
Before
execution
After
execution
SourceTrack
OUT
DestTrack
OUT
OUT
103

Advertisement

Table of Contents
loading

Table of Contents