Recall A Phone Number - Ericsson ACeS OG698 User Manual

Satellite/gsm 900 cellular phone
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ACeS OG698 Phone User's Guide
When the Memories are Full
If all the positions in the card memory are full, a position number will be
suggested
If both memories are full, no position number will be suggested.
To store the phone number:
1
Enter the number of an already occupied position
Overwrite? will display
2
Press YES to the prompt, erasing the old number
Store a Number With a Tone Signal Code
In order to perform banking by phone or control a phone answering machine,
you will need to use codes sent as tone signals (also called DTMF or Dual Tone
Multifrequency tones).
Anything entered after a pause is sent as DTMF tones from the Phone Book.
To store the number and the code in the Phone book:
1
Access the Phone book and select Store
2
Enter the phone number
See "Store a Name and Phone Number" on page 59.
3
Press and hold the * key until the pause character 'p' appears
4
Enter the code
5
If needed, insert another pause and another code
6
Save the number to a memory as described in "Store a Name and Phone
Number" on page 59
Page 60

Recall a Phone Number

The Speed Dialing Function
Store important numbers in positions 1 – 9 in the card memory. You can use
the Speed Dialing Function to dial them quickly by pressing the memory num-
ber it is stored to.
For example: To call John, whose number is stored in position 3 in the card
memory:
Enter the digit 3 and press YES
Recalling a Phone Number Using the Name
¯
have to enter the entire name.
3
When the correct name is displayed, press YES.
If the displayed name is not the required one, press the navigation key
repeatedly until you find the correct name and number. Names are listed
alphabetically.
4
Press YES to make the call.
Shortcut! Press LEFT from the empty standby display, enter the name, and
press YES
Note: Some features and menus are operator dependent
#
1
From the Phone book menu, select Name
recall.
NAME
RECALL
2
Enter the name you want to recall (or the first
Name:fl
˘
letters of it) using the numeric keys.
See "Entering Characters" on page 58. You do not
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