Dmx Addressing - ProLights PIXIESPOT User Manual

Spot moving head
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3.4 DMX ADDRESSING

To set DMX addressing follow the instructions below:
• Press the button LEFT to enter the menu mode.
• Use the buttons UP/DOWN to select the DMX Functions item. Press the button ENTER to confirm.
• Press the buttons UP/DOWN to select the DMX Address item. Then press the button ENTER to confirm.
• Press the buttons UP/DOWN to select the desired value 001-512; Then press the button ENTER to con-
firm.
• Press repeatedly the button LEFT to return the menu mode.
To able to operate the PIXIESPOT with a light controller, adjust the DMX start address for the first a
DMX channel. If e. g. address 33 on the controller is provided for controlling the function of the first DMX
channel, adjust the start address 33 on the PIXIESPOT. The other functions of the light effect panel are then
automatically assigned to the following addresses.
Number of
Start address
DMX channels
(example)
15
33
18
33
23
33
DMX Address: 33
DMX512 Controller
Several units may be interconnected; follow the instructions below:
1. Connect the DMX OUT of the master unit via 3-pole XLR cable to the DMX IN of the first slave unit.
2. Connect the DMX OUT of the first slave unit to the DMX IN of the second slave unit, etc. until all units
are connected in a chain.
Use standard DMX cables to daisy chain your units together via the DMX connector on the rear of the
units. For longer cable runs we suggest a terminator at the last fixture (see page 13).
PIXIESPOT
DMX Address
Next possible start
occupied
address for unit No. 1
33-47
33-50
33-55
DMX Address: 48
Next possible start
address for unit No. 2
48
51
56
DMX Address: 63
Fig.5 - Example 15 DMX channels configuration
Next possible start
address for unit No. 3
63
69
79
DMX Address: 78
11
78
87
102
. . . . . . . . . . . .

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