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On this figure, we have added an optional microphone to take the sound directly from the cabinet.
That way you can then get at the same time, in one take:
1.
A traditional track with a real cabinet and a microphone
2.
A simulated track using the Torpedo Studio library of speakers and microphones
3.
If needed, a dry digital track with no simulation, for later re-miking (see the re-miking section
below)
This gives you a wide range of sonic possibilities, for you to make sure you get the tone you are
looking for!
When you plug a cabinet into the THRU output, the impedance of that
cabinet is the one that your amplifier sees. In other words, with a 4- Ohm
cabinet, you need to connect to the 4-Ohm output of your amplifier. In this
configuration, the loadbox inside the Torpedo Studio will be disconnected.
4.6.1 "Why am I hearing phase cancellation effects?" or fixing the latency-
related issues when using the analog I/Os on the Torpedo
The Torpedo Studio is a digital product. Digital means that the analog signal at the input will be
converted into digital, processed, then converted back to analog. The whole process takes a certain
amount of time, referred to as latency. This can be described as the time that it takes for the signal
to go from one input to one output. In the Torpedo Studio or VB-101, you can choose between two
different latency modes (normal - 5.063ms or Low - 3.064ms). Please note that when switching to
Low, the Overload parameter is no longer accessible, to save some CPU processing.
User's manuals - http://wiki.two-notes.com/
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Torpedo Studio User's Manual
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