Setting Loop - Roland XP-60 Owner's Manual

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Recording a Locate position
Each song can record up to eight different Locate positions.
Since you can also fine-tune Locate positions that have
already been recorded, you can just roughly record Locate
positions while playing back or recording a song, then go
back and adjust them.
LOC0 (Rec Top) is automatically set to the position where
recording began and LOC9 (Rec End) to the position where
recording ended.
If you save the song as an MRC Pro song , Locate posi-
tions will be stored as part of the song data.
<Procedure>
Press [LOCATE] to open the Locate window.
"Cur" shows the current song position. The displayed posi-
tion will be recorded as the Locate position. Although a "***"
symbol is displayed for the clock or frame during playback
or recording, the displayed position's clock or frame will
actually be recorded.
Turn the VALUE dial, or press the numeric keys,
[INC], [DEC], [u ] or [d ] to move the cursor to the
Locate number (LOC1–LOC8) for which you want to
specify a Locate position.
To select a Locate position LOC5–LOC9 when LOC0–LOC4
are displayed, press [F2] (5-9). Press [F2] (0-4) for vice versa.
Press [F5] (Set) to input the Locate position when the
desired Song position is reached during playback or
recording.
When the Locate position has been set, the Locate window
closes.
The Locate position can also be set by inputting a
Locate number as you hold down [SHIFT], instead of
pressing [F5] (Set).
Fine-tuning the Locate position
You can fine-tune the Locate position you set during play-
back or recording. If you have a definite position to specify
as the Locate position, enter the value by either the "mea-
sure-beat-clock" or "time:minute:second:frame" form.
<Procedure>
Make sure that the Locate window is open.
Press [F3] (Edit).
The parentheses ( ) indication for "measure-beat-clock" or
the time will disappear, showing that you are now ready to
fine-tune the Locate position. A " " symbol will appear next
to Edit.
LOC0 (Rec Top) and LOC9 (Rec End) cannot be reset.
Move the cursor to the desired measure-beat-clock or
hour:minute:second:frame.
Use the numeric keys to input the value you want.
120
Current Song position
Chapter 5. Editing a song
[SEQUENCER] [F5] (Loop)
Close the Locate window after you finish settings by
pressing [LOCATE] or [EXIT].
To return to the display for normal Locate position settings,
press [F3] (Edit) again.
Moving right to a Locate position
<Procedure>
Press [LOCATE] to open the Locate window.
Turn the VALUE dial, or press the numeric keys,
[INC], [DEC], [u ] or [d ] to move the cursor to the
desired Locate number (LOC0–LOC9).
Press [F6] (Jump) to move right to the specified Locate
position.
When the Locate position has been moved, the Locate win-
dow closes.
Inputting a Locate number using the numeric keys
allows you to move right to the specified Locate posi-
tion without pressing [F6] (Jump).

Setting loop

During loop play or recording, a section you specify here
(loop area) will play back or be recorded repeatedly. You can
set the repeat number and the Loop points to specify the
loop area.
If the song's time signature and the Pattern's time sig-
nature (Pattern beat) differ from each other, Loop point
will result in different positions in the song and
Pattern.
If you save the song as an MRC Pro song , Loop set-
tings will be stored as part of the song data.
<Procedure>
Make sure that the Play display (SEQ(Song)) or
Realtime Rec Stand-by display (SEQ) is up.
Loop points will be the same regardless of the display
you used for setting them.
Press [F5] (Loop) to open the Loop window.
If you have selected a song previously saved to disk in
step 2, a window asks "This Song is not Internal Song.
Load anyway?" If you want to erase the song from the
internal memory and load the new song, press [F5]
(OK). If you decide not to erase the song from the
internal memory, press [F6] (Cancel).
Move the cursor to "Repeat" and select the repeat
number.
INFINIT: The loop area will keep repeating until you press
[STOP/PLAY].
1: The loop area will be repeated once.
2: The loop area will be repeated twice.
3: The loop area will be repeated three times.

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