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Pattern

Function
Set Pattern
Run Pattern
Delete Pattern
Speed Dome Camera Instruction Manual
Pattern Function allows the camera to memorize a path (often a curved path) created
by controller joystick for an assigned time. The camera will then retrace the path
exactly as memorized.
4 Patterns are available and Maximum 1200 communication commands can be stored
in a pattern.
Patterns can be created by one of following two methods.
Method 1) <Set Pattern> [Pattern NO.]
Pattern editing screen is displayed as bellow.
Movement by Joystick and preset movement can be memorized in a pattern.
The remaining memory size is displayed in progress bar.
To save the recording, press NEAR key and to cancel, press FAR key.
Method 2) OSD Using OSD Menu: See the section "How to use OSD Menu".
Method 1) <Run Pattern> [Pattern NO.]
Method 2) <Go Preset> [Pattern NO.+130]
Use OSD menu to delete a Pattern.
OPERATION
EDIT PATTERN 1
[NEAR:SAVE
/FAR:DELETE]
0/0/x1/N
ex) Run Pattern 2 : <Run Pattern> [2]
ex) Run Pattern 2: <Go Preset> [132]
3
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