Nintendo 1504166 - Game Boy Advance SP Edition Console Programming Manual page 98

Programming manual
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AGB Programming Manual
15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00
Address
Register
SOUND4
07Ch
CNT_H
SOUND4CNT_H [d15] Initialization Flag
A setting of 1 causes Sound 4 to be restarted.
SOUND4CNT_H [d14] Sound Length
Continuous sound output with 0; with 1, sound output only for the time
specified in the sound length data of NR41.
When sound output ends, the Sound 4 ON flag of NR52 is reset.
SOUND4CNT_H [d07 - 04] Polynomial Counter Shift Clock Frequency Selection
With n signifying the specified value, the shift clock frequency (shiftfreq) is
selected as shown in the following formula.
However, %1110 and %1111 are prohibited codes.
SOUND4CNT_H [d03] Polynomial Counter Step Number Selection
A value of 0 selects 15 steps; 1 selects 7 steps.
©1999 - 2001 Nintendo of America Inc.
NR44
Sound Length Flag
0: Continuous
1: Counter
Initialization
shiftfreq
dividing
ratio
NR43
Polynomial Counter Step
Number Selection
0: 15 steps
1: 7 steps
Polynomial Counter Shift
Clock Freq. Selection
1
frequency
(
n
) 1
2
98
Sound
Attributes
Initial Value
R/W
0000h
Dividing Ratio Freq.
Selection
D.C.N. AGB-06-0001-002B4

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