Nintendo 1504166 - Game Boy Advance SP Edition Console Programming Manual page 41

Programming manual
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AGB Programming Manual
Illustration of VRAM Base Blocks for BG Data
BG Character Data
Base Block
OBJ
Character Data
32 Kbytes
Base Block 3
Base Block 2
Base Block 1
Base Block 0
©1999 - 2001 Nintendo of America Inc.
BG Screen Data
Character Data
10000h
C000h
8000h
4000h
0000h
41
Base Block
OBJ
32 Kbytes
Base Block 31
Base Block 30
Base Block 29
Base Block 28
Base Block 27
Base Block 26
Base Block 25
Base Block 24
Base Block 23
Base Block 22
Base Block 21
Base Block 20
Base Block 19
Base Block 18
Base Block 17
Base Block 16
Base Block 15
Base Block 14
Base Block 13
Base Block 12
Base Block 11
Base Block 10
Base Block 9
Base Block 8
Base Block 7
Base Block 6
Base Block 5
Base Block 4
Base Block 3
Base Block 2
Base Block 1
Base Block 0
D.C.N. AGB-06-0001-002B4
Rendering Functions

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