Nintendo 1504166 - Game Boy Advance SP Edition Console Programming Manual page 69

Programming manual
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AGB Programming Manual
BG Mode is 3~5 (Bitmap Mode)
OBJ character data RAM is halved to 16 KB, so character name numbers
0-511 are disabled and numbers 512 and greater are used.
©1999 - 2001 Nintendo of America Inc.
69
Rendering Functions
D.C.N. AGB-06-0001-002B4

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