Yamaha SY99 Owner's Manual page 309

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APPENDIX
C01 BA.FrtlsBs: Mellow fretless bass with a slight
delay. MW1 = vibrato; MW2 = filter cutoff; DE
= echo mix level.
C02 BA|Picky: Fat bass with hard attack. MW1 =
vibrato; MW2 = filter cutoff and pan LFO; DE
= wet/dry output mix of effects.
C03 BA|Roque: Electric and synth basses get
together. MW1 = vibrato; MW2 = filter cutoff;
DE = flange mix level and wet/dry output mix
of EFF2.
C04
BA:VelSlap: Bass with velocity-controlled slap
attack. MW1 = vibrato; MW2 = filter cutoff and
pan LFO; DE = chorus mix level.
C05 BA|Stile: Wood bass sound gets harder with
velocity. MW1 = vibrato; MW2 = filter cutoff
and pan LFO; DE = flange mix level and
wet/dry output mix of effects.
C06 BA|Upright: Realistic wood bass sound. MW1
= vibrato; MW2 = filter cutoff; DE = reverb mix
level.
C07 BA|Serious: Fat analog bass sound. MW1 =
vibrato; MW2 = filter cutoff; DE = wet/dry
output mix of EFP2.
C08 BA|DgiWild: Hard sounding bass. MW1 =
vibrato; MW2 = filter cutoff; DE = chorus mix
level.
C09 PL|Elktrik: Distorted guitar with ping-pong
delay. MW1 = vibrato; MW2 = filter cutoff; DE
= EFP1 mid and treble gain.
C10 PL|MetlHed: Lead guitar, perfect for solos.
MW1 = vibrato; MW2 = filter cutoff; DE =
EFP1 mid and treble gain.
C11 PL|OvDrive: Guitar with aftertouch-modulated
overdrive. MW1 = vibrato; MW2 = filter cutoff;
DE = flange mod freq. and wet/dry output mix
of EFP2.
C12 PL:Stratus: Clean single-coil guitar sound.
MW1 = vibrato; MW2 = filter cutoff; DE =
wet/dry output mix of EFF1.
C13 PL|ElMute: Fat muted guitar. MW1 = vibrato;
MW2 = filter cutoff.
C14 PL:VelMute: Guitar with aftertouch-controlled
muting. MW1 = vibrato; MW2 = filter cutoff;
DE = chorus mix level.
C15 PL|Harp: Classic harp sound. MW1 = vibrato;
MW2 = filter cutoff; DE = symphonic effect mix
level; VEL = EQ high gain.
C16 PL:LAPizzi: Pretty pizzicato. MW1 = vibrato;
MW2 = filter cutoff; DE = EFF2 mix level.
298
D01 WN|HrdAlto: Hard-hitting alto sax. MW1 =
vibrato and tremolo; MW2 = filter cutoff; DE =
wet/dry output mix of reverb.
D02 WN|HrdTenr: Velocity-sensitive tenor sax.
MW1 = vibrato and tremolo; MW2 = filter
cutoff; DE = wet/dry output mix of reverb.
D03 WN:BariSax: Breathy baritone sax. MW1 =
vibrato and tremolo; MW2 = filter cutoff; DE =
wet/dry output mix of reverb; VEL = EQ high
gain.
D04 WN.AmpHarp: Slightly over-amplified blues
harp. MW1 = vibrato and tremolo; MW2 =
filter cutoff; DE = distortion level.
D05 SP*MoonPad: Synth pad with evolving choir.
MW1 = vibrato; MW2 = filter cutoff; DE =
chorus mod freq.
D06 ME* Cosmos: Soaring synth sounds with
menacing low range undertones. MW1 =
vibrato; MW2 = filter cutoff and pan LFO; DE
= wet/dry output mix of EFF2.
D07 ME*Aurola: Cosmic pad with VEL-sensitive
digital effects. MW1 = vibrato; MW2 = filter
cutoff; DE = wet/dry output mix of EFF1.
D08 ME.Galaxy:
synthesizer. MW1 = wet/dry output mix of
EFF2; MW2 = filter cutoff; DE = wet/dry
output mix of EFF2; AFT = vibrato.
D09 ME*Catrsis: Eerie, evolving synthesizer
ambience. MW1 = vibrato; MW2 = filter cutoff;
DE = wet/dry output mix of EFF2.
D10 SE|Astral: Synth pad evolving from interstellar
space. MW2 = filter cutoff; DE = reverb
wet/dry output mix.
D11 KY*Harpsi: Realistic harpsichord. MW2 =
filter cutoff; DE = reverb mix level.
D12 BR:Pall: Falling-off horn section. MW2 = filter
cutoff; DE = symphonic effect mix level and
reverb wet/dry output mix..
D13 PL*VelGtr: Velocity-sensitive eccentric guitar.
MW1 = vibrato; MW2 = filter cutoff; DE =
chorus mix level.
D14 KS:Anlg +2: Organ-like bass and synth lead
voices, split at C3. Velocity-sensitive eccentric
guitar. MW1 = vibrato; MW2 = filter cutoff; DE
= delay mix level.
D15 KS:Pad/Sax: Synth pad and sax voices, split at
P3. MW2 = filter cutoff and pan bias; AFT =
vibrato.
D16 KS*JazComb: Bass with velocity-sensitive
cymbal and piano with velocity-sensitive horn
section, split at C3.
The
sparkling
galactic

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