Technics SX-F100 Owner's Manual page 130

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Part VIII Creating
sounds
Outline of the
Sound
Edit
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SOUND EDIT enables you to create your own new sound by altering one of the preset sounds. Your
new sound
can be stored
in
one of the sound memory locations.
SOUND
EDIT has two methods of use
.
You can ed
it
in
detail using functions more commonly associated with a synthesizer, or you can
use
EASY EDIT which allows you to change some basic parameters on one page
.
Outline of procedure
1. Select a preset sound on which to build your
new sound.
• Select sounds from the
UPPER SOUND
GROUP,
LOWER SOUND GROUP
or
BASS
PEDALS.
• The
ORGAN
or
CLASSICAL ORGAN
sound
cannot be selected from the
BASS PEDALS
group
.
2.
Press
the
SOUND
EDIT
button to turn it on
.
0
SOUND
EDIT
c::=J
• The
indicator for the
sound button you
selected
in
step 1 flashes.
• The display changes to the following.
SOUND
EDIT
EDIT GROUP:[ UPPER
J
•I
EASY EDIT
II
GEHERAL
EDIT
I •
I
TOHE
EO IT
I •
I
EFFECT
EDIT
I
~
EASY EDIT (page 130)
The most often used edit functions-such as
brightness and attack speed-are assembled on
one display for
easy
sound
modification
.
GENERAL EDIT (page 131)
Editing functions which apply to the entire sound
.
OCTAVE SHIFT
Place the sound in the optimum octave range.
VIBRATO
AUTOBEND & TRILL
Adjust
the
pitch change during the attack.
MODULATION
Adjust the amount of modulation
effect.
DISTORTION
Specify the distortion attributes of the sound.
CONTROLLERS
Change the settings for effects such as glide and
sustain.
AFTER TOUCH
Adjust
the aftertouch settings
.
TONE
EDIT
(page 135)
Modify the tones which make up the sound.
TONE
Set the sound and pitch of each tone
.
LEVEL
Adjust the volume of each tone.
ENVELOPE
Adjust the change
in
volume over time for each
tone.
ENVELOPE KEY FOLLOW
Adjust the change in volume over time based on
pitch
.
FILTER
Adjust the amount of frequency cut in specific
frequency ranges
.
EFFECT
EDIT (page 139)
Select the type and degree of DIGITAL EFFECT
for the sound
.
_ S_
e
t_the_vibrato.effecUor-
the-sound.-
- - --
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128

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