Master Reverb; Master Equalizer - Physis Piano H1 Reference Manual

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Reference Manual –Post-Processing Parameters
 

3.2 MASTER REVERB

How to access: press and hold the Key Touch [REVERB
Descrizione: here you can activate and control the reverb effect, which adds
an ambience to the original sound dignal. To activate this effect, press the
Key Touch [REVERB
], press again to deactivate. When the effect is active
the Key Touch changes colour.
A reverb is the sum of different acoustic reflections, created by sound in a
natural environment. For example, when clapping hands inside a large
space, such as a church, the sound will resonate and slowly decay. Large
rooms and halls create reverb. The acoustic effect depends on many
different factors, such as the room's size and shape, the material covering
the walls and so on.
Pressing the [F3] Key Touch activates the parameter lock. When active, parameters will not be altered even when different
Memories or Sounds are selected. The current state of the lock appears on the top right of the screen:
Lock: parameters are locked
Unlock: parameters are unlocked
the selected Master Effect will not yield any effect if the RevSend value under the MIXER menu is zero.
WARNING:
Type: select the type of room generating the reverb,
SMALL ROOM: a small room with very absorbing walls.
LARGE ROOM: a medium room with slightly absorbing walls.
SMALL HALL: a small hall with reflective walls, such as a small church.
MEDIUM HALL: a medium hall with very reflective walls.
LARGE HALL: a large hall with very reflective walls, such as a cathedral.
PLATE: reverb simulation generated by a metal plate, a technique used in the '70s.
SPRING: reverb simulation generated by a spring, a technique used in the '70s with amplifiers.
TAPE: reverb simulation generated by an analog tape, by recording and replaying the final portion of the
reverberated sound.
Time: sets the time of reverbetations.
Hi Damp: sets the cutoff frequency of a low-pass filter, that dampens the reverberated signal with a higher frequency,
softening the effect.
Low Gain: sets the gain (positive values) or attenuation (negative values) of low frequencies.
High Gain: sets the gain (positive values) or attenuation (negative values) of high frequencies.
Level: sets the output signal level.

3.3 MASTER EQUALIZER

How to access: press and hold the [EQ ] Key Touch.
Description: here you can activate and control the instrument's master equalizer. Differently from the equalizers of the
SOUND EDIT section, the Master Equalizer is not associated to Sounds or Memories, and therefore, selecting Sounds or
Memories does not affect it. It can be used as a graphic or parametric equalizer. Its main purpose is to adjust and improve
the sound of your Physis Piano to your current location.
To activate the equalizer, press the [EQ ] Key Touch. Press again to deactivate. When active, the Key Touch will change
colour.
To select the equalizer type (graphic or parameter) press [F2]. The current type is shown on the top of the screen.
Press [F1] to reset the equalizer to "flat", that is, not affecting any frequency.
GRAPHIC
A graphic equalizer controls certain preset frequency bands. Each band can
be boosted or attenuated.
Low: gain (positive values) or attenuation (negative values) of signals
with frequencies around 180 Hz.
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