Physis Piano H1 Reference Manual page 15

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Reference Manual – Sound Edit Parameters
 
MALLET MATERIAL
How to access: press [SOUND EDIT], select the SOUND ENGINE block,
select the Mallet Material field.
Mallet Material
Descrizione: The
parameter determines the sound loudness
and brigthness.
When the mallet hits the bar it transfers energy that allows the bar to vibrate.
The mallet material influences the nature of the impact and consequently the
tone of the produced sound. The more the mallet material is rigid and
homogeneous, the faster the sound attack and more "thin" the initial sound.
The softer the material, the fuller low tones of the initial sound.
HINTS AND TIPS: Positives values of the
Mallet Material
parameter correspond to a more rigid material, while negative
values correspond to a softer material.
ROTOR SECTION
How to access: press [SOUND EDIT], select the SOUND ENGINE block,
select the Rotor field.
Mallet Rotor
Descrizione: The
position allows you to change the sound
timbre when the corresponding motor is off, while it allows you to add tremolo
effect when to motor is on.
Underneath each bar there is a tube with a butterfly valve operated by a
motor. When the motor is off, by moving the slider it is possible to rotate the
valve in order to change the sound timbre. When the motor is on, by moving
the slider it is possible to change the speed of the tremolo effect added to the
sound.
HINTS AND TIPS: When the motor is switched on it turns at the most recent
programmed speed, while when it is off, the valve stop at the last programmed position.
HIT POSITION
How to access: press [SOUND EDIT], select the SOUND ENGINE block,
select the Hit Position field.
Hit Position
Descrizione: The
parameter allows you to change the point
where the mallet hits the bar changing the timbre of the sound .
Each time the mallet hits the bar, the bar starts to oscillate at its resonant
frequency with a timbre that depends on the hit position. The hit position
influences the relative amplitudes of the various overtones of the sound.
HINTS AND TIPS: The
can also be controlled in real time with a
Hit Position
continuous pedal. The effective hit position depends also on the
Hit Range
parameter.
HIT RANGE
How to access: press [SOUND EDIT], select the SOUND ENGINE block,
select the Hit Range field.
Descrizione: The
Mallet Hit Range
parameter allows you to change the width
of the area where the mallet hits the bar.
When a musician plays a mallet instrument, he/she intentionally hits the bar in
Hit Position
a specific point in order to get the desired timbre (see
Parameter). However, because of human imprecision the effective hit point
can randomly change around the desired hit point. The
Mallet Hit Range
parameter allows you to set the size of the area within the effective hit point
can randomly take place. This unique feature allows you to get a more
realistic performance even by using the piano keyboard.
HINTS AND TIPS: The effect can be easily heard when the the mallet hit range is large (positive values) and the same note
is repeatedly played. The greater the range, the greater the variance of the notes timbre.
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