Physis Piano H1 Reference Manual page 16

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Reference Manual – Sound Edit Parameters
 
SOUND KEYBOARD, ENSEMBLE, BASS&GUITAR
How to access: press [SOUND EDIT], select the SOUND ENGINE block.
Description: the page shows many sound parameters, described below. All
parameters are arranged in alphabetical order. Each Sound only has four of
the paramaters below.
Attack Detuning: tuning variation in the attack phase, that is, right after a
key has been pressed. The higher the value, the stronger is the tuning
variation.
Attack Time: the attack time is the amount of time the
sound needs to reach the maximum signal level, after a
key has been pressed. The higher the value, the longer
the attack time.
Balance:
volume balance
pipes.The higher the value, the greater the number of
large pipes.
Bell Level: the high-pitched component during the attack
time, that confers a bell-like feature to the sound. The
higher the value, the brighter the attack.
Click Level: level of the click generated whenever
pressing and releasing a key in electromagnetic organs.
The higher the value, the stronger the click.
Decay Time: duration of the Decay phase that is, the time
a sound takes to reach the stationary level (Sustain
phase) after its apex (attack), after pressing a key. The
higher the value, the longer the decay time.
Detune: in string instruments, it is the difference in tuning
between the different strings linked to the same key. In
pipe organ, this parameter is the difference in tuning
between the pipes linked to the same key. The higher the
value, the stronger the detuning.
Dynamic Attack: generates a longer attack time while
playing with low key velocity. The higher the value, the
slower the attack.
Filter Attack: filter attack time; that is the time it takes to
reach the maximum cutoff frequency. The higher the
value, the longer the attack time.
Filter Decay: the time a filter takes to move from the
maximum cutoff frequency to the level set by the Filter
Cutoff parameter. The higher the value, the longer the
decay time.
Filter CutOff: Filter's Cutoff frequency, which regulates the sound's
brightness. The higher the value, the higher the frequency.
Filter Resonance: filter's resonance curve, which determines an
increased level of the frequencies close to the cutoff frequency. The
higher the value, the louder are these frequencies.
HiVelocity Glide: amount of
high dynamic on the keyboard. The higher the value, the stronger the
glissato
effect.
among differently sized
glissato
when playing instruments with a
14
Signal
Level
Attack
Decay
Note On
Time
Time
Signal
Level
High, medium
and low
High
Medium
velocity
velocity
velocity
Note On
Dynamic
Dynamic
Attack = 0
Attack = 64
CutOff
Frequency
Filter
Filter
Note On
Attack
Decay
Signal
Level
Res. = 0
 
Release
Note Off
Time
Low
velocity
Dynamic
Attack = 127
Note Off
Filter
CutOff
Filter
Filter
Filter
Res. = 64
Res. = 127
Sustain
Level
Time
Attack
Time
Filter
CutOff
Time
Frequency

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