Plate; Ambience - Lexicon MPX G2 User Manual

Lexicon guitar effects processor user guide mpx g2
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MPX G2 User Guide

Plate

Plate effects were originally gen-
erated by large, thin sheets of metal
suspended upright under tension
on springs. Transducers attached
to the plate would transmit a signal
which would, in turn, vibrate the
plate. Because the plate provided
a denser medium than air, sounds
broadcast through it would seem
to be ocurring in a large open
space.
The Plate effect synthesizes the
sound of metal plates, with high
initial diffusion and a relatively
bright, colored sound. This effect
is designed to be heard as part of
the music, mellowing and thicken-
ing the initial sound. It is a popular
choice for enhancing popular mu-
sic, particularly percussion.
0
NO PROCESSING STEPS USED

Ambience

The Ambience effect gives
warmth, spaciousness and depth
to a performance without coloring
the direct sound, and is commonly
used to add a room sound to re-
corded music or speech. The ef-
fect simulates reflections from
room surfaces, with random re-
flections, a gradual decay of over-
all level, and a gradual narrowing
of the bandwidth. DTime settings
can be varied to create larger or
smaller spaces while variations of
D Lvl and Rt HC correspond to the
hardness of the imaginary reflect-
ing surfaces and the effects of air
absorption on the high end of the
sonic spectrum.
0
NO PROCESSING STEPS USED
7-36
Mix
Level
Size
Link
Diff
P Dly
Bass
Decay
Xover
Rt HC
Shape
Spred
190
Mix
0-100%
Level
Off, -89 to +6dB
Size
4.0-76.0 meters
Link
Off, On
Diff
0-100%
P Dly
0-250ms
DTime
0.07-65.4s
D Lvl
Off, -48dB to Full
Rt HC
0.5-21.2kHz
190
* = Interpolated; ( ) = Option of preceding parameter
0-100%
Dry/Wet ratio
Off, -89 to +6dB
Amount of effect in the processed signal
4.0-76.0 meters
Length of room
Off, On
Scales Decay and Spred with Size
0-100%
Increase of initial echo density over time
0-250ms
Delay inserted before the onset of reverberation
0.2-4.0x
Reverb time for low frequency signals
0.07-65.4s
Length of the reverb tail
30Hz to 24.7kHz, Full
Frequency of transition from Decay to Bass
525Hz-24.7kHz, Flat
High frequency content of Decay
0-255
Contour of the reverberation envelope
0-255
Sustain of reverberation after initial build up
Dry/Wet ratio
Amount of effect in the processed signal
Length of room
Scales DTime with Size
Increase of initial echo density over time
Delay inserted before the onset of reverberation
Length of the ambience tail
Level of the ambience tail
High frequency content of DTime
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