Sony DFS-700 Service Manual page 85

Dme switcher, digital/analog input board, analog composite input board, digital multi effects board, 3d video mapping effects board
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Effect Control Parameter List
Pattern
Effect type and adjustable parameters
No.
2820
3D two-picture cube
2821
F1: Amount of X-axis rotation (Rot_X = –100 to +100)
F2: Amount of Y-axis rotation (Rot_Y = –100 to +100)
F3: Amount of Z-axis rotation (Rot_Z = –100 to +100)
F4: Perspective (Pers = 0 to 100)
F5: Frame type (TYPE = TYPE01 to TYPE04/OFF)
F6: Cube degree (Cube = 0 to 100)
F7: Stretching of picture in X-axis direction (Strtch = 0 to 100)
F8: Position in X-axis direction (Posi = –100 to +100)
F9: Width of frame (Width = 0 to 100)
F10: Position of light source (Light = –100 to +100)
F11: Amount of X-axis auto rotation (Spd_X = –100 to +100)
F12: Amount of Y-axis auto rotation (Spd_Y = –100 to +100)
F13: Amount of Z-axis auto rotation (Spd_Z = –100 to +100)
X/Y/Z: Location, enlargement, and reduction of the pattern
2822
3D one-picture cube
2823
F1: Amount of X-axis rotation (Rot_X = –100 to +100)
F2: Amount of Y-axis rotation (Rot_Y = –100 to +100)
F3: Amount of Z-axis rotation (Rot_Z = –100 to +100)
F4: Perspective (Pers = 0 to 100)
F5: Frame type (TYPE = TYPE01 to TYPE04/OFF)
F6: Cube degree (Cube = 0 to 100)
F7: Stretching of picture in X-axis direction (Strtch = 0 to 100)
F8: Position in X-axis direction (Posi = –100 to +100)
F9: Width of frame (Width = 0 to 100)
F10: Position of light source (Light = –100 to +100)
F11: Amount of X-axis auto rotation (Spd_X = –100 to +100)
F12: Amount of Y-axis auto rotation (Spd_Y = –100 to +100)
F13: Amount of Z-axis auto rotation (Spd_Z = –100 to +100)
X/Y/Z: Location, enlargement, and reduction of the pattern
2824
3D two-picture brick
2825
F1: Amount of X-axis rotation (Rot_X = –100 to +100)
F2: Amount of Y-axis rotation (Rot_Y = –100 to +100)
F3: Amount of Z-axis rotation (Rot_Z = –100 to +100)
F4: Perspective (Pers = 0 to 100)
F5: Frame type (TYPE = TYPE01 to TYPE04/OFF)
F6: Height of brick (Hight = 0 to 100)
F7: Stretching of brick side in Y-axis direction (Strtch = 0 to +100)
F8: Position of brick side in Y-axis direction (Posi = –100 to +100)
F9: Width of frame (Width = 0 to 100)
F10: Position of light source (Light = –100 to +100)
F11: Amount of X-axis auto rotation (Spd_X = –100 to +100)
F12: Amount of Y-axis auto rotation (Spd_Y = –100 to +100)
F13: Amount of Z-axis auto rotation (Spd_Z = –100 to +100)
X/Y/Z: Location, enlargement, and reduction of the pattern
A-16
Appendixes
Effect control parameters (continued)
(continued)
Effect control parameters (continued)
Pattern
Effect type and adjustable parameters
No.
2826
3D one-picture brick
2827
F1: Amount of X-axis rotation (Rot_X = –100 to +100)
F2: Amount of Y-axis rotation (Rot_Y = –100 to +100)
F3: Amount of Z-axis rotation (Rot_Z = –100 to +100)
F4: Perspective (Pers = 0 to 100)
F5: Frame type (TYPE = TYPE01 to TYPE04)
F6: Height of brick (Hight = 0 to 100)
F7: Stretching of brick side in Y-axis direction (Strtch = 0 to 100)
F8: Position of brick side in Y-axis direction (Posi = –100 to +100)
F9: Width of frame (Width = 0 to 100)
F10: Position of light source (Light = –100 to +100)
F11: Amount of X-axis auto rotation (Spd_X = –100 to +100)
F12: Amount of Y-axis auto rotation (Spd_Y = –100 to +100)
F13: Amount of Z-axis auto rotation (Spd_Z = –100 to +100)
X/Y/Z: Location, enlargement, and reduction of the pattern
2830
3D three-picture cube
2831
F1: Amount of X-axis rotation (Rot_X = –100 to +100)
F2: Amount of Y-axis rotation (Rot_Y = –100 to +100)
F3: Amount of Z-axis rotation (Rot_Z = –100 to +100)
F4: Perspective (Pers = 0 to 100)
F5: Frame type (TYPE = TYPE01 to TYPE04/OFF)
F6: Cube degree (Cube = 0 to 100)
F7: Stretching of picture in X-axis direction (Strtch = 0 to 100)
F8: Position in X-axis direction (Posi = –100 to +100)
F9: Width of frame (Width = 0 to 100)
F10: Position of light source (Light = –100 to +100)
F11: Amount of X-axis auto rotation (Spd_X = –100 to +100)
F12: Amount of Y-axis auto rotation (Spd_Y = –100 to +100)
F13: Amount of Z-axis auto rotation (Spd_Z = –100 to +100)
X/Y/Z: Location, enlargement, and reduction of the pattern
2832
3D two-picture cube
2833
F1: Amount of X-axis rotation (Rot_X = –100 to +100)
F2: Amount of Y-axis rotation (Rot_Y = –100 to +100)
F3: Amount of Z-axis rotation (Rot_Z = –100 to +100)
F4: Perspective (Pers = 0 to 100)
F5: Frame type (TYPE = TYPE01 to TYPE04/OFF)
F6: Cube degree (Cube = 0 to 100)
F7: Stretching of picture in X-axis direction (Strtch = 0 to 100)
F8: Position in X-axis direction (Posi = –100 to +100)
F9: Width of frame (Width = 0 to 100)
F10: Position of light source (Light = –100 to +100)
F11: Amount of X-axis auto rotation (Spd_X = –100 to +100)
F12: Amount of Y-axis auto rotation (Spd_Y = –100 to +100)
F13: Amount of Z-axis auto rotation (Spd_Z = –100 to +100)
X/Y/Z: Location, enlargement, and reduction of the pattern
(continued)
A-17
Appendixes

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