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3. View
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Click the View button or press the v key to go into view mode.
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In view mode, click and drag with your mouse to rotate the build plate.
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In view mode, hold the Shift key and click and drag with your mouse to pan.
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Click the View button again to open the Change view submenu and access
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preset views.
4. Move
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Click the Move button or press the M key to go into Move mode.
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In Move mode, click and drag with your mouse to move your model around on the
build plate.
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In Move mode, hold down the Shift key and click and drag with your mouse to move
your model up and down along the z-axis.
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Click the Move button again to open the Change Position submenu and center your
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object or move it by a specific distance along the x-, y-, or z-axis.
5. turn
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Click the turn button or press the T key to go into Turn mode.
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In Turn mode, click and drag with your mouse to rotate your model around the z-axis.
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Click the turn button again to open the Change Rotation submenu and lay your
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object flat or rotate it by a specific number of degrees around the x-, y-, or z-axis.
6. scale
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Click the scale button or press the S key to go into Scale mode.
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In Scale mode, click and drag with your mouse to shrink or enlarge your model.
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Click the scale button again to open the Change Dimensions submenu and scale
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your object by a specific amount along the x-, y-, or z-axis.
7. file name
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The file name bar displays the name of the file or layout currently open. Thing files
can include multiple layouts, or arrangements of models on the plate.
8. settings
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Click settings to open the settings dialog.
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Use the dialog to change print settings for the current object or layout.
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makerbot desktop software
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