stop function
stop() : Void
Stops the SWF file that is currently playing. The most common use of this action is to control
movie clips with buttons.
Availability: ActionScript 1.0; Flash Player 2
See also
gotoAndStop function
stopAllSounds function
stopAllSounds() : Void
Stops all sounds currently playing in a SWF file without stopping the playhead. Sounds set to
stream will resume playing as the playhead moves over the frames in which they are located.
Availability: ActionScript 1.0; Flash Player 3
Example
The following code creates a text field, in which the song's ID3 information appears. A new
Sound object instance is created, and your MP3 is loaded into the SWF file. ID3 information
is extracted from the sound file. When the user clicks
the user clicks
play_mc,
this.createTextField("songinfo_txt", this.getNextHighestDepth, 0, 0,
Stage.width, 22);
var bg_sound:Sound = new Sound();
bg_sound.loadSound("yourSong.mp3", true);
bg_sound.onID3 = function() {
songinfo_txt.text = "(" + this.id3.artist + ") " + this.id3.album + " - " +
this.id3.track + " - "
+ this.id3.songname;
for (prop in this.id3) {
trace(prop+" = "+this.id3[prop]);
}
trace("ID3 loaded.");
};
this.play_mc.onRelease = function() {
/* get the current offset. if you stop all sounds and click the play
button, the MP3 continues from
where it was stopped, instead of restarting from the beginning. */
var numSecondsOffset:Number = (bg_sound.position/1000);
bg_sound.start(numSecondsOffset);
};
,
gotoAndStop (MovieClip.gotoAndStop method)
the song resumes from its paused position.
the sound is paused. When
stop_mc,
Global Functions
103
Need help?
Do you have a question about the FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE and is the answer not in the manual?