Using An External Image Editor; Applying Behaviors To Images - MACROMEDIA DREAMWEAVER MX 2004-USING DREAMWEAVER Use Manual

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Using an external image editor

While in Dreamweaver, you can open a selected image in an external image editor; when you
return to Dreamweaver after saving the edited image file, any changes you made to the image are
visible in the Document window.
You can set up Fireworks as your primary external editor. For more information, see
with Fireworks" on page
To start the external image editor, do one of the following:
Double-click the image you want to edit.
Right-click (Windows) or Control-click (Macintosh) the image you want to edit, then select
Edit With > Browse and select an editor.
Select the image you want to edit, and click Edit in the Property inspector.
Double-click the image file in the Site panel to start the primary image editor. If you haven't
specified an image editor, Dreamweaver starts the default editor for the file type.
Note: When you open an image from the Site panel, the Fireworks integration features are not in
effect; Fireworks does not open the original PNG file. To use the Fireworks integration features,
open images from within the Document window.
If you don't see an updated image after returning to the Dreamweaver window, select the image
and then click the Refresh button in the Property inspector.
Related topics
"Specifying the editor to start from Dreamweaver" on page 360

Applying behaviors to images

You can apply any available behavior to an image or image hotspot. When you apply a behavior to
a hotspot, Dreamweaver inserts the HTML source code into the
specifically to images: Preload Images, Swap Image, and Swap Image Restore.
Preload Images
be swapped in with behaviors, layers, or JavaScript) into the browser cache. This prevents delays
caused by downloading when it is time for the images to appear. (See
on page
387.)
Swap Image
swaps one image for another by changing the
action to create button rollovers and other image effects (including swapping more than one
image at a time). (See
Swap Image Restore
action is automatically added whenever you attach the Swap Image action to an object by default;
you should never need to select it manually. (See
You can also use behaviors to create more sophisticated navigation systems, such as a navigation
bar or a jump menu. (See
on page
331.)
342.
loads images that do not appear on the page right away (such as those that will
"Swap Image" on page
restores the last set of swapped images to their previous source files. This
"Using navigation bars" on page 333
area
attribute of the
SRC
396.)
"Swap Image Restore" on page
and
Applying behaviors to images
"Working
tag. Three behaviors apply
"Preload Images"
tag. Use this
img
397.)
"Inserting jump menus"
313

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