Looper
The GE1000 features a Looper with up to 8 minutes of recording time, overdubbing function and
independent level control.
Footswitch ▼: REC / PLAY / DUB / UNDO / REDO
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Tap once for Record, tap again for Play, tap again for Dub...
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Hold for Undo, hold again for Redo (after recording more than one layer of Looper track)
Footswitch LED indication for ▼:
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Solid Red: Recording mode
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Solid Blue: Playback mode
•
Solid Purple: Overdub mode
Footswitch A: STOP / DELETE
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Tap once to stop playback/recording
•
Hold to delete the entire recording
Footswitch LED indication for A:
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Blinking red: the Looper is in Stop mode
•
Solid purple: all recordings have been deleted
Looper Auto Record
Activate AUTO REC, adjust the appropriate trigger threshold, and press footswitch ▼ to activate the
standby function.
The Looper will start recording as soon as the input signal triggers the threshold. When Auto Record
is not active, the recording starts immediately with pressing ▼.
Drum synchronization
Activate DRUM SYNC to synchronize the Looper function with the Drum Machine when both
features are to be used at the same time. This way, they will both be in synch with regard to the bar
structure.
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Pick the style and rhythm pattern for the Drum Machine first, and set the desired tempo.
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Activate DRUM SYNC.
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Execute "REC" for the Looper (Footswitch ▼) .
A one-bar count-in will be played, based on the selected rhythm pattern.
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Recording will begin after the count-in, and the Drum Machine will be synchronized.
To ensure proper synchronization between the two features, at the end of the first layer of recording
(in "Play" mode) and after the Looper has reached an integer number of measures, the remaining
part of the phrase loop that is less than one measure will be processed in 1/2 measures: less than 1/2
measure will be trimmed, and if it exceeds 1/2 measure, playback will be delayed until it reaches a
full measure.
Take a 4/4 beat as an example: When you record to the third beat of the fourth bar, playback will be
executed (more than 1/2 bar), the LOOPER will record the fourth full bar and then switch to playback.
The length of the loop is 4 full bars.
If playback is executed when the recording of the fourth bar ends on beat 1 (less than 1/2 bar), the
LOOPER will discard the extra content of the fourth bar and immediately start playback from the
beginning, and the length of the loop will be 3 full bars.
Note: In the following cases, there will be no count-in when synchronization is turned on:
•
AUTO RECORDING is active.
•
The Drum Machine is already running before the Looper recording is started.
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