MERLIN STEALTH
ENTER PROGRAMMING MODE
Before any of the installer options can be changed, the unit must be in programming mode. To
do so, enter the 6 digit installer PIN followed by the * 0 # keys.
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EXIT PROGRAMMING MODE
When finished it is important to exit the programming mode. While in programming mode, you
will be unable to access any user functions from the keypad. Exit from programming mode is
acknowledged by seven beeps.
CHANGE INSTALLER PIN
The default installer PIN can be changed by pressing the 0 key twice, followed by the new PIN
and the # key. The keypad will beep six times if the pin was accepted.
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Note.
The keypad will beep seven times if the PIN was correct.
programming mode.
If no key is pressed for four minutes, the system will automatically exit the programming
mode. It is better to press the *# key sequence to exit the programming mode.
The default installer PIN is 0 1 2 3 4 5
The new PIN must be 6 digits long.
If you cannot remember the PIN, default the unit and use 0 1 2 3 4 5 as the PIN.
On changing a parameter the keypad will beep in response.
1 beep: fence associated parameter.
2 beeps: gate related parameter.
3 beeps: alarm timing parameter/gate2 input function etc.
4 beeps: battery related.
Installer Options
The unit is now in
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Questions and answers
the gate 1 and gate 2 lights arent working Why
Gate 1 and Gate 2 lights may not be working on the Nemtek MERLIN STEALTH if there is an issue with the Master energizer, as Gates 1 and 2 are associated with the Master. Possible reasons include:
1. A tamper or service condition on the Master energizer.
2. Power supply issues to the energizer or gate circuits.
3. Faulty wiring or connections to the lights.
4. Incorrect keypad use—Master keypad should be used only on the Master unit.
Check the Master energizer status and connections for faults or tamper indicators.
This answer is automatically generated