Snail Gear v1.1 Table of contents Components ............................3 PCB layout ............................4 General guideline for components ......................5 General building tips ...........................5 Modifications ............................6 Biasing ..............................7 Off board wiring..........................7 Troubleshooting ..........................8 Schematic ............................9 Read this entire manual thoroughly before you start to building the effect! Especially the Modification and Biasing part.
Snail Gear v1.1 General guideline for components Capacitors: All values under 1nF should be ceramic disks or silver mica. From 1nF up to 1uF should be SMF (Panasonic stacked metal film) or MKT (Metallized plastic polyester) and values over 1uF use electrolyte caps 16V+ rated and watch out for polarity.
Snail Gear v1.1 Besides the components mentioned in the table on the page 3, you will need: 2 input jacks. 2 mono jacks if you are not going to use a battery but only the 9V adapter. 1 mono (for output) and 1 stereo jack (for input) if you will be using both a 9V battery and the 9V adapter.
Snail Gear v1.1 Biasing The most important part of this build is the biasing. If your effect is inaudible at low attack settings then it is not biased correctly. Biasing can be done by ear, but can be difficult, so take your time.
Snail Gear v1.1 Troubleshooting All PCB’s have been 100% factory e-tested and out of every batch I receive I build a effect to double check, so there should not be a connection problem on the PCB itself. The board is not working (at all), what now? ...