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Quantum Data 780 Quick Start Manual page 19

Handheld

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780 Handheld Test Instrument
7.
Select the 3D bitmap image from the Test Pattern list.
Note: When selecting 3D bitmap images, you will have to make sure that the 3D bitmap you use matches your
selection of 3D formats and timing (resolution). In the example above, a 3D Frame Packing bitmap is selected for
1280 x 720. Therefore you have to make sure that you select that specific timing (i.e. 1280 x 720) and that specific
3D format structure (Frame Packing).
4.5
How to Scroll a Bitmap Pattern
This subsection describes how to scroll bitmaps on your 780
4.5.1
Guidelines for Scrolling Bitmaps
There are two ways you can animate (move) a bitmap image: 1) image shifting (scrolling); 2) panning. You can shift or
scroll a bitmap image that you have imported into the 780 by modifying the X and Y parameters or by dragging and
panning. When you use the X and Y parameters, you are limited to linear scrolling. With panning you can move the
image in non-linear motions.
You can only scroll bitmaps whose overall pixel resolution is smaller than the resolution of the active format and you can
only scroll them within the bounds of the resolution of the active format. You cannot scroll the standard test patterns in
the 780.
In order to scroll a bitmap the name of the bitmap has to be "zp.bmp." But you can scroll any bitmap. You just have to
make sure that you have named it ―zp.bmp‖ (without the quotes). The zone plate bitmap is the only bitmap that comes
standard with the 780.
4.5.2
Procedures for Scrolling Bitmaps
Use the following procedure to scroll your bitmaps.
1.
Touch select the desired bitmap image, e.g. Zone Plate image from the list of video patterns.
2.
Double touch select on the Zone Plate bitmap to access its options.
Quick Start Guide
Page 18
Revision A19

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