OSD Menu
Exposure
_
2
BACKLIGHT
OFF
HME HIGHLIGHT MASKING EXPOSURE
HME allows objects to appear clearly on the screen by
masking extremely bright areas. To setup HME, set the
level and color. The lower the setting, the darker the
masking areas have to be. Select from: 0 ~ 20.
Color: Set the color of the HME mask. Select from:
BLACK / WHITE / YELLOW / CYAN / GREEN /
MAGENTA / RED / BLUE / CUSTOMIZE
BLC
BACK LIGHT COMPENSATION
If BLC is selected, adjust the size and position of the mask:
- H-POS: Move the Zone position left or right. The higher the number,
the zone will move to the right.
- V-POS: Move the Zone position up or down. The higher the number,
the zone will move down.
- H-Size: Reset the zone's size horizontally. The higher the number,
the right side panel will move further to the right.
- V-Size: Reset the zone's size vertically. The higher the number, the
bottom side panel will move further down.
WDR Wide Dynamic Range
If WDR is selected, adjust the WDR level (Weight) in the sub-menu. Select
from Low, Middle, or High (Default).
ROI (Region of interest)
To have more efficient scene result, up to 4 regions are able to be selected
for WDR effect to maintain the most suitable color appearances.
WDR&3D-DNR functions can't be operated simultaneously. Once the WDR may activate then the DNR function shifts to
2D-DNR although DNR functions set by 3D-DNR as default setting.
EXPOSURE
LENS
2
BACKLIGHT
DRC
DEFOG
AGC
STARLIGHT
3D DNR
EXIT JUMP
BACKLIGHT
H-POS
V-POS
H-SIZE
V-SIZE
RETURN
WDR
MODE
WEIGHT
RETURN
AUTO
HME
OFF
OFF
10
X4
HIGH
8
7
3
3
ROI
HIGH
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