Switch Input Circuitry; Paddle Control - Atari Super Breakout Operation, Maintenance And Service Manual

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erates an enable signal that allows the shift register
serial data previously loaded into it from the motion
object video RO Ms to be shifted out. The serial video
information for each of the motion objects is then
summed into the video summing circuit (as shown on
sheet 4 of the schematic diagram).
G. SWITCH INPUT CIRCUITRY
(See Figure 3-3, Sheet • of 5)
All off-board control switch inputs as well as on-
board DIP switch inputs are received and decoded by
data selector
MB.
All switch inputs are multiplexed
down to two input lines (pins 7 and 9 of M8) via H9, J9,
and MPU address lines AORO-AOR2. These two
lines (pin 7 and 9 of
MB
are then gated onto the MPU
data bus (06-07) by the MPU address decode
SWITCH. When the MPU wants to look at any switch,
it merely addresses that switch and reads back its
status on either 06 or 07. See MPU memory map
address output and corresponding data input line for
any of the game's switches.
D. PADDLE CONTROL
(See Figure 3-3, Sheet 2 of 5)
The paddle control is a linear clutched poten-
tiometer (POT) with one side of the resistive element
VOLTAGE
RAMP
DC VOLTAGE FROM +12V
WIPER OF POT (L 10, PIN 10)
I
I
I
I
I
:
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to ground, and the other side to +5 volts. The wiper
of the pot is then connected to the inverting input of
comparator device L 10, pin 10.
A ramp generator comprised of transistors Q1,
Q2, and Q6 and capacitor C53 produces a positive-
going ramp with a slope determined by capacitor
C53. This ramp is inhibited at each VBLANK pulse
which occurs on each picture frame. VBLANK turns
Q1 "on", which created a direct short across C53,
discharging the voltage across it as illustrated in Fig-
ure 3-14. When VBLANK goes low Q1 turns "off",
removing the short from across C53 and allowing it to
begin charging up through Q2.
Voltage follower Q6 buffers the positive ramp to
the non-inverting input of comparator L 10, pin 9. As
the player rotates the paddle knob, the wiper voltage
will at times match or cross the ramp voltage and the
output of L 10, pin 7, will go high. This occurs each and
every time these two voltages cross.
This high comparator output is gated to the
SENSE 1 line when the MASK 1 signal is low and
enables the M10, pin 8, gate. MASK 2 is always low,
inhibiting gate M10, pin 11, because there is only one
paddle available to the player for the Super Breakout
This time difference indicates to the MPU
program what the vertical location of the paddle
should be.
APPROXIMATE COMPARATOR
LIMITS
WIPER
VOLTAGE
~~',,
n~n~~n~~n~~~
'V'
I
\.
~
'
A PICTURE
Q1 OFF
~
FRAME
Q1 ON (SHORT ACROSS CAPACITOR)
Figure 3-14 Significant Paddle Signals and Timing
3 ·14
Super Breakout

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