128 Section 9: Branching and Looping
If a i instruction specifies a lower-numbered line in program memory, the
instructions in the program lines between the specified line and the i instruction
will be executed repeatedly. As can be seen in the illustration above under Simple
Branching, once the program begins executing the "loop" it will execute it again
If you want to terminate the execution of a loop, you can include a go or
gm instruction (described below) or an t instruction within the loop. You
can also terminate execution by pressing any key while the loop is being
Example: The following program automatically amortizes the payments on a
home mortgage without requiring you to press f! for each payment. It will
amortize one month's payments each time or one year's payments each time the
loop is executed, depending on whether the number 1 or 12 is in the display
when you start running the program. Before running the program, we'll "initialize"
it by storing the required data in the financial registers — just as we would do if
we were amortizing a single payment manually. We'll run the program for a
$150,000 mortgage at 4.75% for 30 years, and we'll key 1 into the display just
before running it in order to amortize monthly payments. For the first two "passes"
through the loop we'll execute the program one line at a time, using Ç, so that
we can see the looping occurring; then we'll use t to execute the entire loop a
third time before terminating execution.
More precisely, the number in the X-register.
Sets calculator to Program mode.
Clears program memory
Stores the number from the display
into register R
the number of payments to be
Recalls the number of payments to
be amortized. This program line is
the one to which program
execution will later branch. It is
included because after the first time
the loop is executed, the number in
result of f!.
. This number will be
is replaced by the