ID-AL EventPlayer mkII EP220 User Manual page 33

Audio and dmx player
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ID-AL - EventPlayer mkII - Audio and DMX player - User manual
Mode 2: «Monitoring» mode
In this mode, the player send informations onto the Tx output depending on the actions executed. This
mode do not allow to chain up the players. The player allows to a PLC, a computer, a security system,
to know the status of the player and to make operating tests. In this mode, the player send data of its
status upon each change.
The transmission protocol is made from a 3 bytes frame, similar to the reception protocol.
Byte 1: Status
>b7 = 1 : designates status byte
>b6 - b0 : designation of the sender player from 001 to 120 (0000001b - 1111111b)
The address (ID) of the player is by default 001 it has to say 81h. Modifiable in the config.txt file.
Byte 2 (Command)
Unique value : 00h - 00000000b
Byte 3 (Data)
00h - 00000000b : Player ready - The player reports that it is ready and available - when powering on,
and operating.
01h - 00000001b : Not used
02h - 00000010b : Not used
03h - 00000011b : : Indicates the playback start - This code is sent when the player starts the playback
04h - 00000100b : Indicates end of playback - The player highlights it has finished the reading of the
current file
Others values are not used.
Example of a process to check the good working of the player by reading an audio file.
Preparation: The player's number is 001
Create a folder «001» in which is copied an audio file»My file.mp3»
Launch folder 001 playback (with dry contact 1 trigger or with the sending of a command RS232).
When the player turns into playback, a frame is sent indicating the beginning of the playback:
81h 00h 03h
At the end of the playback, a frame is sent by the player indicating the end of the playback:
81h 00h 04h
Mode 3: «Advanced Monitoring» mode
The advanced mode have the same functions that the standard monitoring mode but adds a permanent
sending function of its status. A frame is sent every 250ms describing the status of the player among two
possibilities.
01h - 00000001b: sends a frame indicating that the player do not read and wait for an instruction.
02h - 00000010b: sends a frame indicating that the player reads a file.
This mode is used in a framework of security message management. A frame fault highlights an error
and allows to solve the fault.
® Waves System
V 1.0 - 2018
- 31 -

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