Creating A Splash Screen; Creating A Splash Screen On Color Terminals; Creating A Splash Screen On Monochrome Terminals - Symbol PDT 8100 Series Product Reference Manual

Pocket pc 2002
Hide thumbs Also See for PDT 8100 Series:
Table of Contents

Advertisement

PDT 8100 Series Product Reference Guide for Pocket PC 2002
Error
Error - Source/
Destination Path
Verification

Creating a Splash Screen

To generate a custom splash screen, use a bitmap editor, such as Paintbrush.

Creating a Splash Screen on Color Terminals

1. Create a color bitmap with dimensions of BX x BY where:
BX is less than or equal to 240 pixels
BY is less than or equal to 360 pixels
2. For best quality, use a relatively high resolution color image (for example, 16-bit
color). Lower resolution images will also work.
3. Save the file as a 24-bit bitmap (.bmp).

Creating a Splash Screen on Monochrome Terminals

1. Create a 16-color bitmap with dimensions of BX x BY where:
BX is less than or equal to 240 pixels
BY is less than or equal to 360 pixels
2. Be sure to create the file with 16 colors where 4 bits are used for each pixel of data
in the file. IPL will not load if the number of bits of data for each pixel (bpp) is not
correct.
3. Save the file as a 4-bit, 16 color bitmap (.bmp).
12-20
If the directory paths specified by the Source and Destination cells do
not exist, the cell containing the non-existent path turns red to highlight
the error.
Description

Advertisement

Table of Contents
loading

Table of Contents