The Update Program/Update Combination dialog
box will appear.
2. To write the data, press the OK button. To cancel
without writing, press the Cancel button.
Saving Tone Adjust edits
Tone Adjust edits are saved in different ways
depending on whether the parameter is Relative or
Absolute, and whether you're saving a Program,
Combination, or Song.
• Relative parameters typically adjust two or more
Program parameters simultaneously. For instance,
Filter/Amp EG Attack Time affects a total of six
Program parameters. The value of the Relative
parameter shows the amount of change to these
underlying Program parameters.
• Absolute parameters usually control a single
Program parameter, such as Oscillator 1
Transpose. The Program and Tone Adjust
parameters mirror one another; when you change
one, the other will change to match.
Program mode:
• Edits to Relative parameters affect the sound
immediately, but don't change the underlying
Program parameter settings until the Program is
saved. When the Program is saved, the KRONOS
calculates the combined effects of Tone Adjust and
dedicated CC modulation (from the Real Time
Knobs, for instance), and saves the results into the
Program parameters directly. At that point, all of
the Relative parameters are reset to 0.
• Edits to Absolute parameters are immediately
reflected in the corresponding on‐screen
parameters, and vice‐versa.
Combination and Sequencer modes:
• Edits to both Relative and Absolute parameters are
written and preserved as the Tone Adjust settings
for the Timbre or Track.
Writing Drum Kits and Wave Sequences
For details on how to write Wave Sequence edits to
memory, see "Saving Wave Sequences" on page 175.
For details on how to write Drum Kit edits to memory,
see "Saving Drum Kits" on page 179.
Saving data Writing to internal memory
The Edit Buffer, Write, and Compare
"Edit buffers" are temporary areas in memory used for
storing edits. There are five separate edit buffers, one
for each of the following data types:
• Set Lists
• Programs
• Combinations
• Wave Sequences
• Drum Kits
Each time you select one of these items—a Set List,
Program, etc.—it's copied into the data type's edit
buffer. When you make edits, the changes are applied
to version in the edit buffer, and not to the stored
version.
Using the menu command Write copies the edit buffer
back to the stored version, making the edits
permanent.
Note that there is only one edit buffer for each data
type. For instance, if you start to edit Program INT–
A000, and then change to Program USER–G127, the
edits to INT–A000 will be lost.
Changing to a different data type does not clear the
edit buffer, however. For instance, you can edit a
Program, switch to Combi mode to hear how the
Program sounds in a Combination, and then switch
back to Program mode without losing your edits to
either the Program or the Combination.
Edit Buffer
When you write, the
program or combination
settings will be saved in
Write
internal memory.
Internal Memory
Program
Combination
INT–A 0...127
INT–A 0...127
Compare
The COMPARE button lets you go back and forth
between the stored version of the sound and the
version in the edit buffer. The LED on the COMPARE
button lets you know which version you're listening to.
For instance:
1. Select a Combination.
2. Change Timbre 1 to play a different Program.
3. Press the COMPARE button.
The COMPARE LED lights up, and Timbre 1 returns to
the original Program.
4. Press the COMPARE button again.
The COMPARE LED turns off, and Timbre 1 switches
back the new Program.
Editing applies to the data in the edit
buffer. Programs or combinations will
play according to the data in the edit
buffer.
Edit
When you select a program
or combination, its data is
called from internal memory
Select
into the edit buffer.
Wave Seq
Drum Kit
INT 0...149
INT 0...39
183