2. Play and hold a note on the lead synth sound on
the right‐hand side of the keyboard.
3. While holding the note, switch to Slot 2.
Notice how the note continues to play.
4. After holding the note for a while, release the note.
After you release the note, the Hold Time starts, and
the sound fades away quickly.
Global Hold Time
The Global Hold Time parameter is on the Global
Basic page. As mentioned above, it controls the hold
time for everything outside of the Set List, including
Program, Combination, and Sequencer modes. The
default setting is 5 seconds, which should work well in
most cases, but you can change it if you like.
Stopping sustaining or held notes
Sometimes, you may want to stop sounding voices
immediately—for instance, if a sound is set to hold
indefinitely. To do so:
1. Select a different sound, including any Program,
Combination, Song, or Set List Slot.
2. Select a different sound again.
For instance, within a Set List with Slot 1 selected,
select Slot 2 and then return to Slot 1. Or, on Program
A000, press the front‐panel COMBI button (which
selects a Combination) and then press the front‐panel
PROG button (to re‐select the previous Program). At
the second change, all notes held from the original
sound will be stolen.
Other details
Controllers
Most controllers (Joystick +/‐Y, Aftertouch, real‐time
knobs, etc.) affect only the new sound, and not the old.
Sustain, Sostenuto, Joystick X (pitch bend), and Note
Gate continue to affect the old sound, as well as the
new. You can use the Combination and Song MIDI
Filters for additional control over these MIDI
messages, if desired.
Effects
Internally, the KRONOS has two separate sets of
effects, like two racks of effects. One of these racks is
used by the current sound; the other is used by the
previous sound. This allows the two sets of effects to
work simultaneously; for instance, the previous
sound's delays can continue to ring out while you're
playing the new sound.
There are only two of these effects racks, however.
Every time that you select a new sound, the older of
the two effects racks is silenced and re‐configured for
the new sound.
Also, it's possible for the combined requirements of the
two effects racks to exceed the available processing
power. If this happens, the old effects rack is silenced
immediately.
Note: When the old effects rack is silenced, all of the
notes which were playing through it are silenced as
well.
Smooth Sound Transitions Using Smooth Sound Transitions
Limitations
When you select a new sound, the previous sound's
KARMA and Drum Track patterns stop. Any notes
being played by the Drum Track or KARMA
(including those generated by KARMAʹs Thru In and
Thru Out Zones) are released, and then decay
normally.
Similarly, the PolysixEX arpeggiator stops playing on
sound change.
When editing EXi Programs, changing the EXi model
of the current Program will silence any voices from the
previous sound. Note that this happens only when
actually editing the Program, and not simply when
changing from one Program to another.
Resource limitations may prevent the previous sound
from ringing out until silence. For instance:
• Notes may be stolen.
• If there is not enough processing power for the old
and new effects racks to coexist, both the old effects
rack and all old voices will be silenced.
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