Pfaff creative 1472 Instruction Book page 114

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Storing program combinations:
The creative computer contains 16 M
memories, MO to M 15. A maximum of
484 programs can be stored in the
16 M memories.
One M memory holds up to 84 entries
of programs 00 to 99 or letters and
numerals.
Programs 00 to 99 can also be com
bined with letters and numbers.
Storing: first select a free M memory
with left key 22 M Oand right key 22.
The M memory is empty when no indi
cation appears in display 21.
If no M
memory
from Ml to M 15 is
selected, all programs will go into
memory M 0.
Afterwards press key 48 for program
entry. The memory is now ready for
input.
Select programs, letters, punctuation
marks or numbers individually with
program keys 22 and enter them in
the memory by pressing key 48. The
program numbers, letters, punctuation-
marks or numbers appear
in
display
21. The programs can be changed in
length and width before input.
If the computer will not take further
inputs, this means the memory capa
city is exhausted, and a memory you
no longer need must be emptied.
Checking a program combination by
running It through the display:
When more than 4 programs or more
than 11 letters or numbers are stored,
the program can be run through dis
play 21 from right to left by pressing
key 6. To stop the display press key 6
again.
Press memory key 30 to sew the pro
grams entered from the beginning.
By pressing the foot control the
machine sews the combination from
the beginning as well.
Cancelling a program combination:
By pressing key 47 "correct", the last
program of the stored combination is
cancelled. Continue pressing key 47
until the entire combination is cancel
led.
If the combination consists of several
M memories, each individual memory
has to be selected and cancelled. The
memories are then free for new combi
nations.
I
33

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