Roland JUNO-G Owner's Manual page 149

128 voice expandable synthesizer
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Parameter
Value
Level Balance
A100:0B-A0:100B
Balance
D100:0W-D0:100W
Level
0-127
63: STEP PITCH SHIFTER
A pitch shifter in which the amount of pitch shift is varied by a 16-
step sequence.
fig.MFX-63
L in
Step Pitch Shifter
Step Pitch Shifter
R in
Parameter
Value
Step 01–16
-24–+12 semi
Rate #
0.05–10.00 Hz, note
Attack #
0–127
Gate Time #
0–127
Fine
-100– +100 cent
Delay Time
0–1300 ms, note
Feedback #
-98– +98%
Low Gain
-15– +15 dB
High Gain
-15– +15 dB
Balance #
D100:0W–D0:100W
Level
0–127
64: REVERB
Adds reverberation to the sound, simulating an acoustic space.
fig.MFX-64
L in
Balance D
Reverb
R in
Balance D
Parameter
Value
Type
ROOM1,
ROOM2,
STAGE1,
STAGE2,
HALL1, HALL2
Explanation
Volume balance between the
Pitch Shift 1 and Pitch Shift 2
sounds
Volume balance between the di-
rect sound (D) and the pitch
shifted sound (W)
Output Level
2-Band
L out
EQ
2-Band
R out
EQ
Explanation
Amount of pitch shift at each
step (semitone units)
Rate at which the 16-step se-
quence will cycle
Speed at which the amount of
pitch shift changes between
steps
Duration of the pitch shifted
sound at each step
Pitch shift adjustment for all
steps (2-cent units)
Delay time from the original
sound until the pitch-shifted
sound is heard
Proportion of the pitch-shift-
ed sound that is to be returned
to the input (negative values
invert the phase)
Amount of boost/cut for the
low-frequency range
Amount of boost/cut for the
high-frequency range
Volume balance of the origi-
nal sound (D) and pitch-shift-
ed sound (W)
Output volume
2-Band
L out
EQ
Balance W
Balance W
2-Band
R out
EQ
Explanation
Type of reverb
ROOM1: dense reverb with
short decay
ROOM2: sparse reverb with
short decay
STAGE1: reverb with greater
late reverberation
STAGE2: reverb with strong
early reflections
HALL1: reverb with clear rever-
berance
HALL2: reverb with rich rever-
berance
Parameter
Value
Pre Delay
0.0–100.0 ms
Time #
0–127
HF Damp
200–8000 Hz,
BYPASS
Low Gain
-15– +15 dB
High Gain
-15– +15 dB
Balance #
D100:0W–
D0:100W
Level
0–127
65: GATED REVERB
This is a special type of reverb in which the reverberant sound is cut
off before its natural length.
fig.MFX-65
L in
Balance D
Gated Reverb
R in
Balance D
Parameter
Value
Type
NORMAL, REVERSE,
SWEEP1, SWEEP2
Pre Delay
0.0–100.0 ms
Gate Time
5–500 ms
Low Gain
-15– +15 dB
High Gain
-15– +15 dB
Balance #
D100:0W–D0:100W
Level #
0–127
Adding Effects
Explanation
Adjusts the delay time from the di-
rect sound until the reverb sound
is heard.
Time length of reverberation
Adjusts the frequency above
which the reverberant sound will
be cut.
As the frequency is set lower,
more of the high frequencies
will be cut, resulting in a softer
and more muted reverberance.
If you do not want to cut the
high frequencies, set this pa-
rameter to BYPASS.
Gain of the low range
Gain of the high range
Volume balance between the direct
sound (D) and the reverb sound
(W)
Output Level
2-Band
L out
EQ
Balance W
Balance W
2-Band
R out
EQ
Explanation
Type of reverb
NORMAL: conventional
gated reverb
REVERSE: backwards re-
verb
SWEEP1: the reverberant
sound moves from right to
left
SWEEP2: the reverberant
sound moves from left to
right
Adjusts the delay time from
the direct sound until the re-
verb sound is heard.
Adjusts the time from when
the reverb is heard until it
disappears.
Gain of the low range
Gain of the high range
Volume balance between the
direct sound (D) and the re-
verb sound (W)
Output Level
149

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