...Made Slightly More Interesting
Now, let's assign aux A in your pattern to the event "Rndmz note" (short for "randomize note").
To do this:
•
change UPPER MODE to AUX
ensure aux A is selected as the current STEP MODE
•
enter the Aux Config page using FUNC + STEP MODE
•
press step key 3 to select the Randomize event group
•
When you select an event group, the group name is shown for a couple of seconds, and then the
display will show the selected event within that group.
In the case of the Randomize group the event you want, "Rndmz note", is the first event in the group,
so it will be selected by default.
If you wanted another event in the group, you could either scroll through the group members by using
the DATA knob, or step through them one at a time using the "next" soft-key, F2.
•
to confirm the assignment of the "Rndmz note" event to aux A, press the "save" soft-key, F1
Now you can enter some values for the event.
So you can hear the effect right away, start P3 running if it isn't already.
using UPPER knob 1, enter a value of 12 for "Rndmz note" on step 1
•
Adjusting the knob should turn the step LED for step 1 amber – indicating that both gate (red) and aux
A enable (green) are active on the step.
Listen to the pattern play now, and each time step 1 plays, it will play a random note, somewhere
between C4 and C5.
The rest of the notes in the pattern will still play the same note – C4.
If you look at the stored note value on step 1, using FUNC + step key 1, you will see that the note is
still set to C4.
P3 Sequencer User Manual
Sequentix Music Systems
Page 123
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