PRESONUS AudioBox Stereo Quick Start Manual page 379

Presonus audiobox stereo quick start guide
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existing range on the track, an automatic crossfade will be applied to help avoid clicks or other
undesirable artifacts. This crossfade can be edited, just like any other, and it can be removed.
Any selected range on a layer can be sized left or right by floating the mouse cursor to the edge of the
range and clicking and dragging, which will alter the track accordingly.
6.8.4 Comping With Groups
If one or more tracks are in a group, and comping is performed on any of those tracks, identical edits will
be performed on the other tracks in the group. For instance, comping can be performed on a single track
within a drum group, and those identical edits will be performed across the other tracks in the group.
This applies to soloing, activating, and removing layers, as well.
While it may be best to avoid the scenario, comping can be performed across grouped tracks with a
differing number of layers; layer positions under the tracks determine the behavior of the edits.
6.8.5 What Next?
After comping on an Audio track, it is common to consolidate, or bounce, separate Audio events into a
single, continuous event. You can do this quickly by selecting the Audio events on the track and pressing
[Ctrl]+[B] on the keyboard. This will render a new Audio file and event, and place it on the track at the
correct position.
A more flexible way is to merge the separate Audio events into an Audio part by selecting the Audio
events and then pressing [G] on the keyboard. Any comping performed under the range of the Audio
part will result in the comps being copied directly into the Audio part.
6.10 Track Transform
6.10.1 Audio Track Transform
Audio tracks always have a directly related channel in the Mix Console on which insert effects can be
configured. In the editing and arranging process, it is sometimes necessary to render an Audio track so
that the insert effects become a part of the audio waveform on the track. You might do this for creative
purposes or simply to enable you to remove the insert effects in order to save CPU power.
Studio One makes this incredibly simple with the Track Transform feature. With any Audio track that has
effects inserted on its corresponding channel selected, [Right]/[Control]-click on the track and select
Transform to Rendered Audio from the context menu.
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