6 Software user interface
6.9 Audio Sampler
6.9.1 Sampler control
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Output: sets the output the sample will be played through (either 1 or 2) depending on the number of audio outputs.
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Equalization: sets the equalization for the current active pad (Treble, Middle and Bass).
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Pad Volume: sets the volume of the active pad. You can set a different volume for each pad.
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Pitch range: sets the range of the pitch slider. Click on it to change it between 6%, 10%, 16% and 100%. This allows
greater sensitivity of the slider by reducing its range.
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Pitch mode selector: selects Speed or Master Tempo.
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Pitch slider: changes the currently selected option: Speed or Master Tempo.
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This window displays information about the active sample: Pitch, BPM, Artist name and song, time and total time.
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Vu-meter: shows the pad output level.
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Playback position: shows the playback position of the sample.
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Pad: left click your mouse button on the pad to play the sample. Right click the mouse button to stop the sample if the
Lock button is active. You can also drag and drop samples onto the sample pad.
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Control mode: sets the play mode of the sampler pads:
Norm: plays several samples together.
All: plays all the samples at the same time.
Solo: plays samples one by one.
Row: plays several samples on the same column but only one per row.
Col: plays several samples on the same row but only one per column.
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Active Pad: the active pad is displayed in orange. Click on this button in any of the 8 sample pads to make it the
active one (you can only have one active pad at a time).
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Repeat: loops the sample.
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Mute: mutes the sound against the active pad.
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Hold: when this option is active, the sample is played once in its entirety. If 'Hold' is not active, clicking the pad will
only play while you hold the left mouse button down.
6.9.2 Loading samples
There are many ways to load a sample in the sampler:
You can drag and drop a sample straight from your MediaView or Explorer onto a sampler pad.
You can also sample directly from a media file that is loaded in your player. Indeed you can send a predefined sample
(entry/exit point) from your track to your sampler in real time (even while playback is active). There are multiple
methods to do so:
create a smart loop using the player loop function. Make sure the loop button is active before using this method.
position the playback to the entry point of your desired sample. Make sure loop is not active. Choose the desired
length in beat units of your sample (BEATLOOP section).
After you choose your method to define the sample length, click on the Send button to send the sample towards the
active sample pad.
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