Yamaha Electone Stagea ELS-01 Owner's Manual page 33

Electronic organ, the electone stagea els-01/01c type u
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Voice Name
Range
V-E.Violin
C1 – C6
V-Bowe
C1 – C5
V-Claviolin
G2 – G5
V-Air Bow
C2 – G5
3
V-Waspy Horn
C1 – G4
V-Mizu Horn
C1 – C6
V-Cosmo Mute
C1 – C5
V-Fago
F1 – C7
VA ELECTRONIC
V-Jazz Guitar
E1 – E5
V-Picked Guitar
E1 – E5
V-Simple Bass
V-Bass Attack
V-Thumb Bass
C1 – E4
V-Fretless
C1 – C5
V-Saw Lead
C1 – C5
1
V-Edge Lead
C1 – C4
V-Dist Lead
G1 – C5
V-Woody Lead
C2 – G5
V-Muted Lead
C2 – C5
V-Talken Lead
C1 – C5
V-Mad Tube
V-Mob
V-Transylva
C1 – C6
V-Destiny
V-Igneous
C1 – C4
2
V-Wurli Lead
C1 – C5
V-Fifty Fifty
V-Ana Wave
V-Lyric Off
C1 – C6
V-Ossyncro
C1 – C6
V-Wahman
C1 – A3
V-Q. Klav
C1 – G5
V-SFX 1
V-SFX 2
V-SFX 3
V-SFX 4
V-SFX 5
V-SFX 6
V-SFX 7
V-SFX 8
3
V-SFX 9
V-SFX 10
V-SFX 11
V-SFX 12
V-SFX 13
V-SFX 14
V-SFX 15
V-SFX 16
Each acoustic instrument has its own ideal note range. Keep in mind that playing outside of the range may create unexpected and unrealistic
sounds.
Voices that do not have a specified ideal note range ("---" is shown in the chart above) can be played in any range and result in optimum sound
with stable pitch.
* When the Feet parameter is set to 8', the resulting sound is actually 16'.
Synth violin.
Simulation of a hybrid bowed-saxophone sound.
A hybrid sound combining a violin and wind instrument.
A bowed instrument sound with noise.
A hybrid sound grafting a brass wind instrument mouthpiece to a wind instrument. After Touch
affects the muted condition. Lip-slide can be created with Horizontal Touch.
A hybrid sound combining a harmonica and trumpet.
Simulation of a distorted brass wind instrument. After and Initial Touch affect the muted condition.
Simulated deep bassoon sound. Playing with soft touch pr oduces breath noise with a high tone range.
Soft and warm jazz guitar sound.
Hard-attack guitar played with a pick.
---
Voice suited for bass phrases. After and Initial touch affect the resonance effect.*
---
Voice suited for bass phrases. Initial touch affects the muted condition.*
Bass sounds played with the thumb.*
Fretless bass.*
Multi-purpose lead sounds. After Touch affects the filter changes.
Synth bass sound with a sharp attack portion. After Touch affects the filter changes.
Distorted lead sounds. Setting the Touch Tone (After) higher and applying keyboard pressure
raises the pitch.
Lead sound with woody quality.
Lead sound with wah-wah effect. After Touch heightens the wah-wah effect.
Human voice-like lead sound. Setting the Touch Tone (After) higher and applying keyboard
pressure allows creation of hum noise.
---
Distorted synth lead with long release sound. High After Touch settings produce an overblowing
effect.*
---
Distorted lead sound played with pick. Setting the Touch Tone (After) higher and applying
keyboard pressure raises the pitch by an octave.*
Softly distorted lead sounds.*
---
Wah guitar with a sharp attack.
Lead sound with full feedback effects. After Touch affects the degree of feedback.
Simple synth lead with a sharp attack. High After Touch settings produce an overblowing effect.
---
Analog synthesizer with simple square wave sound.
---
Analog synthesizer. Initial touch and the length of holding down a key changes the filter effect.
Wind synth sound with square wave sound.
Lead sound with dynamic pitch change.*
Wah-wah lead voice with pitch change in the attack.
Funky electric clav sound. Initial touch affects the timbre.*
---
Simulated hand-tapping of the open end of a pipe.
---
Simulated scraping of a metallic plate. After Touch affects the degree of scraping.
---
Simulated hitting of a metallic plate with a wood block. Initial Touch changes the apparent
hardness of the wood block.
---
Soft playing results in wind sounds. Applying keyboard pressure (After Touch) produces a
distorted guitar sound.
---
Jet noise. Applying keyboard pressure produces lead sound.
---
Simulation of metallic plates colliding.
---
Initial touch affects the resonance effect.
---
Cry of a strange animal.
---
Simulation of a thick and long hose.
---
Trumpet with loop feedback sound.
---
Initial touch produces the sound of hitting metal, and After Touch increase the noise.
---
Initial touch produces the sounds of footsteps, and After Touch creates a windy sound.
---
The sound of a soprano saxophone played in the distance. Playing with softer touch produces only
breath noise.
---
Lead sound with After Touch-produced pitch change.
---
Initial touch produces the sound of metal being scraped, and After Touch creates noise.
---
Cry/roar of an animal.
Description
ELS-01/01C Owner's Manual
2
33

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