03: Room 3; 04: Hall 1 - Roland V-Synth XT Owner's Manual

Hide thumbs Also See for V-Synth XT:
Table of Contents

Advertisement

Effects List

03: Room 3

Reverb which simulates the reverberation within a room. This is
suitable for simulating a fairly large room, and produces
reverberation with a strong mid and low range.
Parameter
Value
Pre Low Freq
50–4000 Hz
Pre Low Gain
-15– +15 dB
Pre Mid Freq
50–20000 Hz
Pre Mid Q
0.5, 0.7, 1.0, 2.0,
4.0, 8.0
Pre Mid Gain
-15– +15 dB
Pre Hi Freq
2000–20000 Hz
Pre Hi Gain
-15– +15 dB
Reverb Time
0.06–32.00 sec
Pre Dly Time
0.0–200.0 ms
Density
0–99
Room Size
1–8
Early Ref Level
0–99
Release Density
0–99
Low Damp Freq
50–4000 Hz
Low Damp Gain
-36–0 dB
Hi Damp Freq
2000–20000 Hz
Hi Damp Gain
-36–0 dB
Post HC Freq
160–15000 Hz,
THRU
188
Description
Frequency of the low range
Gain of the low range
Frequency of the middle
range
Gain of the middle range
Set a higher value for Q to
narrow the range to be af-
fected.
Gain of the middle range
Frequency of the high
range
Gain of the high range
Duration (time) of the re-
verb
Adjusts the delay time from
the direct sound until the
delay sound is heard.
Density of the reverb
Size of the room which is
simulated
Volume level of the initial
reflected sound
Density of the sound that
reaches the listener after
many repeated reflections
Adjusts the frequency be-
low which sound fed back
to the effect will be cut.
The Low Damp function
damps the low frequency
band of the reverb sound
quicker than other bands.
Degree of Low Damp
Adjusts the frequency
above which sound fed
back to the effect will be
cut.
High Damp, by attenuating
the higher frequencies first.
Degree of High Damp
Frequency at which the
high cut filter will begin to
take effect (THRU: no filter
is used)

04: Hall 1

This simulates the reverberation of a concert hall. It is a conventional
hall reverb. You can also apply a chorus effect to the reverberation to
adjust the sense of spaciousness or to create a special effect.
Parameter
Value
Pre Low Freq
50–4000 Hz
Pre Low Gain
-15– +15 dB
Pre Mid Freq
50–20000 Hz
Pre Mid Q
0.5, 0.7, 1.0, 2.0,
4.0, 8.0
Pre Mid Gain
-15– +15 dB
Pre Hi Freq
2000–20000 Hz
Pre Hi Gain
-15– +15 dB
Low Rev Time
0.06–64.00 sec
Hi Rev Time
0.06–64.00 sec
Xover Freq
160–15000 Hz,
THRU
Pre Dly Time
0.0–200.0 ms
Density
0–99
Room Size
5.6–40.4 m
Early Ref Level
0–99
Release Density
0–99
Low Damp Freq
50–4000 Hz
Low Damp Gain
-36–0 dB
Hi Damp Freq
2000–20000 Hz
Hi Damp Gain
-36–0 dB
Post HC Freq
160–15000 Hz,
THRU
Chorus Rate
0–127
Chorus Depth
0–127
Description
Frequency of the low range
Gain of the low range
Frequency of the middle
range
Gain of the middle range
Set a higher value for Q to
narrow the range to be af-
fected.
Gain of the middle range
Frequency of the high
range
Gain of the high range
Duration (time) of the re-
verb for the low frequency
band.
Duration (time) of the re-
verb for the high frequency
band
The reverberation specified
by the Low Rev Time will
be applied to the range be-
low this frequency, and by
the Hi Rev Time to the
range above this frequency.
Adjusts the delay time from
the direct sound until the
delay sound is heard.
Density of the reverb
Size of the room which is
simulated
Volume level of the initial
reflected sound
Density of the sound that
reaches the listener after
many repeated reflections
Adjusts the frequency be-
low which sound fed back
to the effect will be cut.
The Low Damp function
damps the low frequency
band of the reverb sound
quicker than other bands.
Degree of Low Damp
Adjusts the frequency
above which sound fed
back to the effect will be
cut.
High Damp, by attenuating
the higher frequencies first.
Degree of High Damp
Frequency at which the
high cut filter will begin to
take effect (THRU: no filter
is used)
Rate of modulation for the
reverb
Depth of modulation for
the reverb

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents