Compiling And Logging Data; Mode - Campbell 21X Operator's Manual

Micrologger
Table of Contents

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1.3.1 DISPLAYING AND ALTERING
INPUT
STORAGE
When
*6 is
fieyed,
the display will read
"06:0000". One can advance to view the value
stored
in Influt Storage location
1
by pressing A.
To go directfy to
a
specific location, key
in
the
location
nu$ber
before keying
A.
For example,
to view the
rfalue
contained in lnput Storage
focation 20,lkey in
*6
20
A.
The lD portion of
the display $hows
the last 2 digits
of
the location
number.
lf
fie
value
stored
in
the location being
monitored
i{
the result of a program instruction,
instruction
i$
executed.
Values may be entered into input locations using
the change bommand,
C.
While viewing
the
contents of
fhe input location
in
which the value
is
to be
ent{red,
key C;
the location number
in
the lD field $villdisappear. Key
in
the desired
value and
tfien enter it by pressing
A.
lf an algoritlltm requires parameters
to
be
manually
mOdified
during execution
of
the
program
WIIHOUT
INTERRUPTION of
the
Table execution process, the parameters can be
loaded
in lnput Storage locations and the *6
Mode
can bp used to change the
values.
lf
values musf be in place before program
execution
cpmmences, use Instruction 91
at
the
beginning of the program table
to prevent
execution uhtil
a
flag is set high (see next
section).
Tlhe
initialvalues can be entered into
input locations using
the *6 Mode after compiling
the
table.
The flag can
then be set high to
enable the lable(s).
SECTION
1.
FUNCTIONAL MODES'
ff
any program tables
*1
,
*2, *3, or *4
output
options are altered and complied
in
the.0
Mode, values
in Input Storage will be set to
0.
To preserue values entered in Input Siorage,
compile with
*6.
1.3.2 DISPLAYING AND TOGGLING
USER
FLAGS
lf D is keyed while the 21X
is
displaying
a
location value, the current
status of the user
flags
will be displayed
in
the following format:
"00:01:00:10". The characters represent the
flags,
the left-most digit represents Flag
1
and
right most Flag
8.
A "0" indicates the flag is low
and
a "1" indicates the flag is
high.
In
the above
example, Flags 4 and
7
are set
high.
To toggle
a
flag, simply key the corresponding number.
To return to displaying the input location, press
A.
Entering appropriate flag
tests into the program
allows manual control of program execution.
For
example: lt
is
desired
to be able to
manually start
the execution
of
Table
2.
lnstruction
91
is
the
first instruction entered
in
Table
2:
01:
P91
01:
25
02:
0
lf Flag
5
is
set low
Go to end of program table
lf Flag 5 is low, allsubsequent instructions
in
Table 2 will be
skipped.
Flag
5
can
be
toggled
from
the *6 Mode, effectively starting and
stopping the
execution
of
Table
2.
1.3.3 DISPLAYING AND TOGGLING
PORTS
The
current status of the user's ports can
be
displayed by hitting "0"
while looking at an input
location (e.9.,
.6A0).
Pods are
displayed left to
right as 0, 0, C6,
C5, ...,
Cl
(exactly opposite to
the
flags). A
port
can
be
toggled by pressing
its
number on
the keypad while
in
the port display
mode.
1.4
COMPILING AND LOGGING DATA -
*O
MODE
When
the *0 Mode is entered after programming
the 21X,
the program
is
compiled (Section 1.1.4)
and
the display shows "LOG" and the numbers
of
the program tables that were enabled at
1-3
A
B
C
D
#
Advance
to next location or enter
-up
to previous location
Key
C,
then value, then A)
current location and allow
a
tion
no.
to be keyed
in,
followed
A
to
jump to that location

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