KDFX Reference
KDFX Algorithm Specifications
10-20
an almost reverse reverberation, set Build Env to 100%. You can think of Build Env as
setting the position of a see-saw. The left end of the see-saw represents the driving of the
reverberation at the earliest time, the pivot point as driving the reverberation at mid-point
in the time sequence, and the right end as the last signal to drive the reverberator. At
settings near 0%, the see-saw is tilted down on the right: the reverberation starts abruptly
and the drive drops with time. Near 50%, the see-saw is level and the reverberation is
repetitively fed during the entire build time. At settings near 100%, the see-saw is tilted
down on the left, so that the reverberation is hit softly at Þrst, and then at increasing level
until the end of the build time.
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