MACROMEDIA FLASH 8-DEVELOPING FLASH LITE 2.X Develop Manual page 93

Developing flash lite 2.x applications
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The other type of error message that can occur in the emulator also occurs on an actual
device. These types of errors are displayed in an error dialog box that the user must close for
the application to continue. The following image shows an example error dialog box as it
appears in the emulator:
On a device, the error dialog box that appears contains the string "Problem with content"
followed by an error number. In the emulator, the error dialog box also contains a short error
string. The emulator also displays a longer description of the error in the Output panel.
The following table lists all of the errors that occur in the Flash Lite player, including error
numbers, the short descriptions that appear in the error dialog box, and the longer
descriptions that appear in the Output panel.
Error
Error string
number
1
Out of memory
2
Stack limit reached
3
Corrupted SWF
4
ActionScript stuck
5
N/A
Description and possible causes
The emulator has run out of heap memory.
Unless otherwise specified, the emulator
allocates 1 MB of memory for a SWF file to use.
The emulator has detected that its stack limit is
reached or exceeded. This could be caused by
various reasons, including multiple levels of
nested movie clips or complicated vector
drawings.
The emulator has detected that the SWF file
data is corrupted.
The emulator has detected that certain
ActionScript code in the SWF file is taking too
long to execute. As a result, the emulator has
stopped executing the ActionScript code.
N/A
Flash Lite error and warning messages (Flash Professional only)
93

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