MACROMEDIA FLASH 8-DEVELOPING FLASH LITE 2.X Develop Manual page 23

Developing flash lite 2.x applications
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10.
Test the application in the emulator (Control > Test Movie).
Watch the messages in the Output panel as you press the up and down arrow keys on the
emulator's keypad.
Other types of objects support different events; for example, the
an
event that is invoked when the content of a text field changes. You can write
onChanged
event handler code for these events using the same format as the button event handlers in this
procedure. For more information about the events supported for text fields and movie clips,
see the
and
TextField
Reference.
Creating a simple menu using buttons and default
navigation (Flash Professional only)
This section shows you how to create a simple menu using buttons and default navigation. To
create the menu, you'll use three button symbols, one for each menu option. Then you'll write
event handling code that displays a message when the user rolls over each menu item—that is,
when the user gives focus to the corresponding button—and when the user selects the menu
item by pressing the select key on their device. For more information about handling button
events in Flash Lite, see
You'll start with a partially completed Flash document. You can change these settings to target
a different device and content type (see
only)" on page
84).
entries in the Flash Lite 2.x ActionScript Language
MovieClip
"Handling button events (Flash Professional only)" on page
"Using the Flash Lite emulator (Flash Professional
Handling key and button events (Flash Professional only)
object includes
TextField
21.
23

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