The following table describes the Flash Lite platform capabilities as they are reported in the
Output panel when you test your application in the emulator:
Capability name
CodePage
DeviceImageFormats
DeviceSoundsCached
DeviceSoundKeyOnly
DeviceSoundsOrdered
DeviceVideoFormats
DeviceVideoMethods
DynamicHeapSize
DynamicMemAvailable
FlashLiteSVG
102
Testing Flash Lite Content (Flash Professional Only)
Description and possible values
Specifies the code page that the device uses. Values are in
the ISO-639 language code format (for example, en for
English and zh-TW for Traditional Chinese).
Lists the image formats (in image/ImageType format) that
the device supports natively.
Indicates if the device caches device sounds (Yes) or not
(No).
Indicates whether the device plays device sounds only in
response to the user pressing a key on the device (Yes) or
independently of any user action (No). For more
information, see
"Using device sound (Flash Professional
only)" on page
48.
A comma-delimited list of device sound formats that the
platform supports. The order of the sound formats
indicates what sound Flash Lite plays if a SWF file
contains a sound bundle file with multiple sound formats.
For more information about sound bundles, see
a sound bundle (Flash Professional only)" on page
Lists the video formats (in video/videoType format) that the
device supports natively.
Specifies additional Video object methods, if any, that are
supported by the device. Possible values are seek, mute,
Specifies the amount of dynamic memory (in kilobytes)
allocated to Flash Lite.
Indicates if Flash Lite dynamically allocates memory on the
device (Yes) or not (No).
Indicates if Flash Lite supports SVG rendering on the
device (Yes) or not (No).
"Creating
51.
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